People dont take bombs seriously at all. They dont even make an effort to see it seriously.
Sure, mechnically. The worst thing that happens to you is your clothes get burned. Maybe a very, very slight HP reduction. And then you have to repair some damage which literally takes 30 seconds.
But just because it's mechnically easy to do so, that means people begin treating this unrealistically too. It's still a molotov, or ethicol, or pipe bomb going off. This has consequences, i.e if you run a business or are apart of a corp this is a major attack that demands a very serious response. It's not just something you should scoff and ignore because mechanically the consequences are minimal.
It's frustrating to take the time to roleplay a characters response to what should obviously be a major threat and issue ICLY, only for others characters to just shrug it off and ignore because its so easy to do so.
If you run an event and it gets bombed, people just scoff it off and continue with their day. Nobody cares. People just forget about it and move on with their day.
In my opinion this can be solved by greatly increasing the damage bombs do, as well as making it cost chyen to repair damages. Maybe WCS can be reimbursed for damage costs for this, and maybe it can also be a way for them to embezzle abit of money.
