The idea
I was thinking of a middle ground between @shortdesc which is apparently one dynamically selected adjective and a descriptor word, and your full appearance, which is several paragraphs long. The problem I have with shortdescs are that they leave out clothing, which of course makes sense codedly because it'd be a gigantic pain in the ass to somehow get "gimp-suit-wearing granny" through parsing magic.
Maybe, as an opt-in feature and to add flavor to your style, you can put together a "@gestaltdesc" that only activates conditionally when specific body parts and very specific items are visible.
Why it helps
I'm not sure how we might prevent this being used for metagaming with NPCs despite my subtitle, but it'd definitely be helpful for roleplaying because right now I already have to visually datamine through someone's gigantic paragraph descriptions to get a single sentence's worth of description like "blue-haired Russian chica in the trenchcoat" or something like that when pointing someone or myself out in a crowded room.
Will this idea increase RP?
It'd add some guideline and let players communicate what is intended to be the defining physical characteristics of their character in a given outfit. This would also let there be more of a notion of a defining clothing article without having to hope your chooms will pick out a "minor" change textually in your description that's supposed to be pretty obvious in-universe, like, me wearing a spiked dog collar even if I have 3 paragraphs of an elegant kimono getup is going to be very obvious.
Other considerations (optional)
The main limitation for this is that it would need players to code in their own gestalts manually, or need a ridiculously complicated system to dynamically generate it off clothing stats. Also, I have no idea how this would be perceived. I was imagining either it's just added as a "tl;dr" on the end of a look command, or you could have a dedicated command for seeing it like, I don't know, `gestalt JoeBaka`?
I was thinking of a middle ground between @shortdesc which is apparently one dynamically selected adjective and a descriptor word, and your full appearance, which is several paragraphs long. The problem I have with shortdescs are that they leave out clothing, which of course makes sense codedly because it'd be a gigantic pain in the ass to somehow get "gimp-suit-wearing granny" through parsing magic.
Maybe, as an opt-in feature and to add flavor to your style, you can put together a "@gestaltdesc" that only activates conditionally when specific body parts and very specific items are visible.
Why it helps
I'm not sure how we might prevent this being used for metagaming with NPCs despite my subtitle, but it'd definitely be helpful for roleplaying because right now I already have to visually datamine through someone's gigantic paragraph descriptions to get a single sentence's worth of description like "blue-haired Russian chica in the trenchcoat" or something like that when pointing someone or myself out in a crowded room.
Will this idea increase RP?
It'd add some guideline and let players communicate what is intended to be the defining physical characteristics of their character in a given outfit. This would also let there be more of a notion of a defining clothing article without having to hope your chooms will pick out a "minor" change textually in your description that's supposed to be pretty obvious in-universe, like, me wearing a spiked dog collar even if I have 3 paragraphs of an elegant kimono getup is going to be very obvious.
Other considerations (optional)
The main limitation for this is that it would need players to code in their own gestalts manually, or need a ridiculously complicated system to dynamically generate it off clothing stats. Also, I have no idea how this would be perceived. I was imagining either it's just added as a "tl;dr" on the end of a look command, or you could have a dedicated command for seeing it like, I don't know, `gestalt JoeBaka`?