Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Noodles 12s
- Lofi 1m
- Rangerkrauser 14s youtu.be/d5axbaGBVto
- Napoleon 1s Bad bish is bad.
- Cinder 6s
- Malestrom 1m
- Atheran 1m
- Fluffers 2s
- Ghostinthekeys 33s
- geoux 19s
- Oberst 1m
- crashdown 1m
- RealHumanBean 2m Something?
- Scarlyt 1h Sindome is ace.
- Ephemeralis 25s
- Melpothalia 3m That's Mrs. Broken Brain [Bottom Text] to you!
- Baron17 1m
- Strummer 8s
- Zeroo 1m
- Storm 51s
- Wonderland 5m
- Kuzco 1m http://imgur.com/wxQaSkt
- jsmith225 25m
- Archer 1s
- TwistedAkai 2h examine, @newbie, @rules
- Malakai 2m
- Vivvykins 43s
- Revex 4h
- SpaceLatency 10s
- FairyBlue 6s
- vantablack 2m
- pfh 3m
- Jackserious 6h
- Marioanius 52s Hamilton wrote, the other 51!
- FancyPenguin 2m
- Evie 47s
- Neekly 31s youtu.be/-mPw174m0VE
- Hippo 1m
- attaboy 3m
- whatislove00 54m https://www.youtube.com/watch?v=v0dUnoecoZ0
- Sara 14s
- Barrien 22m
- arm0r3r 50m
- Solshine 30s
- ComradeNitro 16s
- Malanth 2s
- Rigo 1h
a Cerberus 1h Head Builder & GM when I need to
- SacredWest 49m
j Johnny 2d New Code Written Nightly. Not a GM.
And 38 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

'my' adjective for specifying objects
The one on the table or the one in your hand?

Currently we can be more specific when trying to do something with similar objects, and have 1st, 2nd, and so on. Could we get 'my' implemented as specifying something in your inventory only?

This exists in another game I've played for quite a while, and I can't tell you how many times I've tried using it in Sindome. It really would help to have it here.

I'm not sure why it's needed. Can you guys run me through some scenarios?

Why is 'use first v-202' not an option? The first object will always be what's on you if there are 10 of the same objects split in the room and in your inventory. If there are five on you, then the 6th is the first one in the room? Scan?

When you know that '1st' is the same as 'my', then it definitely isn't needed as much. However, it's still pretty unintuitive and confusing, especially to people that don't know about it (like me. I literally just found out it's the same from this post.)

An example of where it would get confusing would be when looking at all of item X in a room. Player A has 1 of item X, and the room has 5 of item X. If he wants to interact with the first item X in the room, he has to type '2nd', since the '1st' is his. In order to interact with the 5th item X in the room, he has to type '6th', etc.

Confusing. Switching it around to use 'my' instead, and '1st'-'xth' for everything else would be better, I think.

That would involve changing the fundamental structure of the way interacting with objects works. I don't see it happening.

However, that's not to say there is not room for improvement. Perhaps a tutorial in @tutorials for interacting with objects both on your person and in the room?

If one of you wants to check out the scripting section (xhelp if you aren't able to access it) and write a tutorial script detailing the use 1st/first, 2nd/second etc in relation to yourself, objects on you and objects in the room -- that would be great and I'd be happy to put that in as a new tutorial!

There may even be a partly done object interaction tutorial already in the scripting section that you can use as a base...

Tutorials are great, and I love the idea of allowing the players to create them. But tutorials are still only as effective as the player that wants to take the time to go through them. And the same kind of player that will take his or her time with a tutorial is the kind of player that won't be as affected by unintuitive design.

Not that I'm wanting to make the 1st/2nd/my thing into a big problem, it's just one of those, "Man, it'd be super cool if it was like this" -- kind of thing. If it's such a large undertaking to change something this small though, then it's not worth it.

So many other things out there that better deserve the staff's time and attention :p