|-||zeezenfrozen||1m||stay goofin', gaffin', always laffin'|
|-||Ryuzaki4Days||4m||Take drugs. Kill a bear.|
|-||ReeferMadness||4h||May the bridges I burn light the way.|
|And 23 more hiding and/or disguised|
Why is 'use first v-202' not an option? The first object will always be what's on you if there are 10 of the same objects split in the room and in your inventory. If there are five on you, then the 6th is the first one in the room? Scan?
An example of where it would get confusing would be when looking at all of item X in a room. Player A has 1 of item X, and the room has 5 of item X. If he wants to interact with the first item X in the room, he has to type '2nd', since the '1st' is his. In order to interact with the 5th item X in the room, he has to type '6th', etc.
Confusing. Switching it around to use 'my' instead, and '1st'-'xth' for everything else would be better, I think.
However, that's not to say there is not room for improvement. Perhaps a tutorial in @tutorials for interacting with objects both on your person and in the room?
If one of you wants to check out the scripting section (xhelp if you aren't able to access it) and write a tutorial script detailing the use 1st/first, 2nd/second etc in relation to yourself, objects on you and objects in the room -- that would be great and I'd be happy to put that in as a new tutorial!
There may even be a partly done object interaction tutorial already in the scripting section that you can use as a base...
Not that I'm wanting to make the 1st/2nd/my thing into a big problem, it's just one of those, "Man, it'd be super cool if it was like this" -- kind of thing. If it's such a large undertaking to change something this small though, then it's not worth it.
So many other things out there that better deserve the staff's time and attention :p