"How much would you like to raise this skill? [1 - 20]"
Change that message so it includes the name of the skill in question. I've heard over time of people making mistakes over this, and since UE is non refundable, I think it's warranted.
|c||Butako||1m||Butakooooo the builder. Can she fix it? Eh.|
|-||Marioanius||6m||Hamilton wrote, the other 51!|
|-||Adriane||1m||@invis isn't the biz!|
|j||Johnny||44m||New Code Written Nightly. Not a GM.|
|-||Fris||2h||No matter how practical, I can't have shotgunchuks|
|j||Kwisatz||15h||Definitely not a GM.|
|a||Cerberus||2h||Head Builder & GM when I need to|
|And 22 more hiding and/or disguised|
I've done this myself.
I even spent a full 20 points unintentionally in another skill. whoops.
It's why I like the current Echo option. So I can verify which skill / stat I've chosen.
Also, you get a confirmation when you choose Languages:
You have ## UE, how much would you like to spend on (Language)?
(You enter amount)
You want to spend 10.0 UE to gain % of your next level in (Language), correct?
So, something similar like the following could work:
You have ## UE, how much would you like to spend on (skill) [1-20]?
(We don't really need the: You want to spend 5 UE on [skill], correct?) Do we?
If we're not paying attention when we're asked, how much to spend on skill name, then we really do need to bite the bullet. We've had 2 x's to read the correct skill and number.