Currently bio-mods like all ‘cyberware’ has a PDS load.
PDS (Psychophysical Disassociation Syndrome) is in my opinion a form of self-imposed body dysmorphia. Bio-modifications, in my opinion and from how they are perceived in general are a way to realise a character’s true self, crushing insecurities of their body and capturing their perfect self at the time. A counter to body dismophia.
Bio mods in a theme sense, in my opinion should counter act that feeling of disassociate for a time at least.
How I was thinking it could work is:
Bio-mod is installed – reduces PDS load by ‘some amount’ for a ‘set period of time’ the reduction reducing over time to zero PDS load or as the PDS currently is now.
New bio-mod is installed- Reduction for PDS load again, over a period of time. (Perhaps a reduction to the impact)
Continued installation of bio-mods in quick succession to ride the PDS reduction could cause addiction. Could be linked to PDS or another condition, think how people are addicted to body modification and surgery presently and in theme.
It gives bio-mods more than just a locked naked and slightly more outlandish descriptions.
It gives those involved with bio-mods more things to do in general.
Potential for new movements and groups around coping with, dealing with and handling bio-mods.
It gives more options in dealing with PDS, and the potential for more addictions and struggles around such (MMM we like struggle)
I can think of potential abuse but offset by an addiction mechanic it should be ok.
Potential for poor bio-mods just for the mechanical buff. That can be handled easily enough through the current process for bio-mods anyway.
Workload on staff to implement. No getting away from this, but I can attempt to help where I can.
So, what do people think of bio-mod expansion?