The current ability to 'ht' someone and get their condition has been bothering me as of late. Not so much internally, but externally, as having played for long enough I know within a certain margin which each adjective implies stat-wise. For me? I don't like having this sort of information. I try to maintain a certain level of cognitive dissonance that anyone could secretly be a badass, then I look at them or ht them, and suddenly I'm given way more insight into their stats than I'd like.
I'm suggesting a universal scale to condition, with the normal damage/fatigue modifiers setting in as it does now, but with a "flat" scale from something like "perfectly healthy" downward. That way I don't know the quiet unassuming artist is secretly a fucking brick.
This could also be replaced with other modifiers, based on PCP or Medical. Someone with high enough PCP could tell someone is burdened by their weight. Or someone with high enough Medical could tell they had certain diseases.
I think it'd be a far better (and less meta) alternative to the current system.