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- Baron17 2s
- Rabajoie 2m
- shslbassoonbitch 1m
j Johnny 13m New Code Written Nightly. Not a GM.
- Grey0 17m
- Warlord203 31s
- CatharticLullaby 1m
c Butako 15m Butakooooo the builder. Can she fix it? Eh.
- Hippo 18s
- Manywaters 1s
- Atheran 6m
w Storm 1m I dabble in the puppeting.
- Supermarket 8m Chute her! Chute heeeer!
- BlazingCoconut 6s
- Straights 1m
- Kiwi 9m I guess there's always something killing me.
- Cs6477 2h
- pfh 1h
- Chupacabras 2h
- Ichiro 2h
And 15 more hiding and/or disguised
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Cute and fuzzy they are not...

I think the badlands should be filled with all sorts of those...things.  Make the place not only dangerous to traverse, but dangerous if you happen to find the ambient population.

You should feel lucky that you havent found any...

Haha, I have *winks*  But only -one- in what appeared to be a predetermined 'staionary' place for it.  If they're wild critters...they should be allover or at least in particular areas.

There's quite a bit of shit out there. Be careful what you wish might kill you.

That's the point hehe

If the critters aren't moving about, then there is probably a problem in the npc movement system.

*pokes a radscorpion in the ass*

Hmm...well he's not movin.  Think that just might be the case.