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c Mephisto 5m Malt doch nicht immer den Teufel an die Wand.
- Diani 7s sketchy girls and lipstick boys 0/
- Rangerkrauser 36s youtu.be/FTb97wTsK9g
- FancyPenguin 31s
- Atheran 14m
- Mory 8m http://www.novelupdates.com
- Melpothalia 31s That's Mrs. Broken Brain [Bottom Text] to you!
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- Rabajoie 55m
- Revex 30s
- WHYTENINJA96 13m
- Evie 1h
- Cosmic 37m
- Warlord203 35s
- BCingyou 55s
- Archer 1m
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- geoux 4h Yikes!
- Napoleon 7h Bad bish is bad.
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j Johnny 13h New Code Written Nightly. Not a GM.
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And 23 more hiding and/or disguised
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Critters
Cute and fuzzy they are not...

I think the badlands should be filled with all sorts of those...things.  Make the place not only dangerous to traverse, but dangerous if you happen to find the ambient population.

You should feel lucky that you havent found any...

Haha, I have *winks*  But only -one- in what appeared to be a predetermined 'staionary' place for it.  If they're wild critters...they should be allover or at least in particular areas.

There's quite a bit of shit out there. Be careful what you wish for...it might kill you.

That's the point hehe

If the critters aren't moving about, then there is probably a problem in the npc movement system.

*pokes a radscorpion in the ass*

Hmm...well he's not movin.  Think that just might be the case.

Jonneh!