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- RedProtokoll 1s
- zxq 1m
- JMo 33s Sheriff's posse's on my tail 'cause I'm in demand
- adrognik 40s
a Kard 1h
- QueenZombean 7s
- PoliticalLemon 4m
- Ralph 35m
- BubbleKangaroo 1m
- Komira 46s
- SmokePotion 7m
- BigLammo 2s https://youtu.be/fE53m3N1WSc
- Wonderland 36m
- BitLittle 22s
And 23 more hiding and/or disguised

Explosives and Forensics
What the fuck just blew up?

All explosives should leave scorchmarks or cratering of some sort in a room that is similar to fire damage but can be analyzed by a forensicist to determine the type of explosive used.

Irregular and low-quality metal shrapnel? Pipe bomb.

Patterned and high-quality metal shrapnel? Frag grenade.

This would be even better once/if new explosives are added to the game, such as plastic explosives or shaped charges, to determine what happened after the fact.

Would love to see this, have always rooted for the potential of forensics. BUT. Not sure if high explosives skill already does it. Also, SIC chatter and witness testimony might suffice for most IC situations.