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- Lena 5m Yippee Ki-Yay
- fireflies 20m
- whatislove 8m reputation is whoever holds a bigger gun
- Rillem 1h Make it personal.
- Wulf 16s
- PsycoticCone 54m
- Porygon 3h
- VermilionGrin 58s
- Vanashis 3h
- Mattsc 5s
- Genius_Flint 6h
- zxq 3m Tools: https://ansicolortool.neocities.org
- Euclid 10s
- Pladdicus 2m uh
- AntiqueBeast 11m White grace, hidden in the dark.
a Mench 1h Doing a bit of everything.
- Enven 2m
And 26 more hiding and/or disguised
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Explosives and Forensics
What the fuck just blew up?

All explosives should leave scorchmarks or cratering of some sort in a room that is similar to fire damage but can be analyzed by a forensicist to determine the type of explosive used.

Irregular and low-quality metal shrapnel? Pipe bomb.

Patterned and high-quality metal shrapnel? Frag grenade.

This would be even better once/if new explosives are added to the game, such as plastic explosives or shaped charges, to determine what happened after the fact.

Would love to see this, have always rooted for the potential of forensics. BUT. Not sure if high explosives skill already does it. Also, SIC chatter and witness testimony might suffice for most IC situations.