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- Manywaters 16m youtu.be/wmin5WkOuPw
- Gunnar 14m
- zeezenfrozen 9s stay goofin', gaffin', always laffin'
- Sabess 26s
- hex37 30m
- PinkFox 1m
- Grig 6s
- NoShame 5m
- BigLammo 24s
- Muelas 6h
- Ryuzaki4Days 21m Take drugs. Kill a bear.
- ReeferMadness 54m May the bridges I burn light the way.
And 21 more hiding and/or disguised
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Explosives and Forensics
What the fuck just blew up?

All explosives should leave scorchmarks or cratering of some sort in a room that is similar to fire damage but can be analyzed by a forensicist to determine the type of explosive used.

Irregular and low-quality metal shrapnel? Pipe bomb.

Patterned and high-quality metal shrapnel? Frag grenade.

This would be even better once/if new explosives are added to the game, such as plastic explosives or shaped charges, to determine what happened after the fact.

Would love to see this, have always rooted for the potential of forensics. BUT. Not sure if high explosives skill already does it. Also, SIC chatter and witness testimony might suffice for most IC situations.