Would... adding a 'detox' help file be out of line?
Maybe edit the skill files, like 'help Martial', for example, to... I understand they're supposed to be vague, but perhaps putting at least one keyword (Not highlighted or otherwise obviously noticeable, just... 'there') that either is a command usable by someone with the skill, or refers to another help file for more information in each skill description? Just where it's possible while looking like a non-forced sentence.
For example, 'help Stealth' could simply have 'move' be replaced with 'sneak' and look the same while being more helpful. Thievery has two such words that lead to the same place ('Pickpocket' and 'Steal'). Disguise... doesn't even go to the vague help file. It redirects to a quite useful one and it's a skill name, otherwise I'd recommend replacing 'conceal' with 'shroud,' which currently leads to the same help file 'disguise' does.
Below are some other examples. I haven't played with any of the skills yet, other than two... maybe three, so there may already be help file keywords or actual commands that can be used that I simply don't know and therefore can't recommend.
The ones below either don't seem to have help file keywords or have words I'd like to know more about in their descriptions. All I'm doing is pointing out words that might be useful to route to help files, but... if things already exist (As is the case of Stealth with 'Sneak'), minor rewording would do wonders for making them more accessible.
Forensics ('Investigate' or 'Evidence'?)
Cracking ('Matrix' explains what the thing mentioned is, which is useful, but nothing about the skill)
Systems ('Operating Systems', 'Networking', and/or 'Deck'?)
Programming ('Software' or 'Software Design'?)
Trading ('Haggling' or 'Bartering'?)
Piloting ('Aerial' or 'Mech'?)
Rigging ('Robotics', 'Drones' or 'Drone'?)
Aero Tech ('Plane', 'Aerodyne', 'Gyro', 'Aerial', 'Repair', or 'Maintenance'?)
Auto Tech ('Repair', or 'Maintenance'?)
Electro Tech ('Electronic Systems'?)
Munitions ('Ammunition' or 'Ammo'?)
Secure Tech ('Locks', 'Encryption Devices', or 'Number Generators'?)
Heavy Weapon ('Rocket Launcher' or 'Machine Gun'?)
Long Blade ('Bladed'?)
Short Blade ('Bladed'?)
- Heavy Weapon, Long & Short Blade: They might be self-explanatory... if there isn't anything 'special' about them beyond improving ability to wield the respective weapon(s), maybe there's nothing to add.
Martial Arts ('Tactical' or 'Disable'?)
- Brawling & Martial Arts: Adding 'style' and/or 'stance' into both descriptions would be helpful, too. 'Style' suggests the 'Combat' help file and if 'Stance' were added to 'Combat', that'd be a way to access that one (Incidentally... why isn't it there? It's a combat-only thing).
- Melee, Brawling, & Martial Arts: Does 'Disable' simply mean 'Disarm'? If so, could just redirect 'Disable' to 'Disarm' or change 'Disable' in each description to 'Disarm'.
- 'Pistol' brings up an extremely useful help file about... pistols. It redirects to 'Guns'. 'Rifle' doesn't, nor does it include the keyword in the description. Maybe it's a no-brainer for most or maybe there's a reliance on having already run across it from 'Pistol,' but... Melee/Martial Arts/Brawling all have 'Combat' listed... just a thought.
And that's all the skills far as I could see. The rest either have (Really good) keywords or lead to a file that suggests another that helps tremendously.