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Jailbreaking Phones
Or: Something else for decker/hacker/techy types to do

Moddifying phone hardware and software would be very themely I think. And phreaking, to a lesser extent. The sindom setting does not lean quite so hard on the 80s technology inspiration as others do, so phreaking would be less appropriate here, as that was a very 70s-80s phenom. Whats more, given the lack of things for a decker to do without having to request admin support to influence the cyberpunk world through cyberspace, (IE no net diving to siphon off money from bank accounts, no stealing software, no breaking into security camera networks. Well that I know of. ) interfacing with phone software would give revenue, roleplaying, options to that archtype. Mechanics should drive roleplay. A decker could just develope new software for a jailbroken phone for themselves, and not do anything to spread it to other characters, but where's the fun in that. They could sell it. Offer jailbreaking services for money. Undercut the corps app sales. Get a knock on the door from the phone company secteam (Which reminds me of what happened to several phreakers. Going to jail for getting free long distance calls) Kill someone, take their phone, crack it, jailbreak it, put monitoring software on it. Ransom gear back. Hear their calls. Again, mechanics are for the purpose of enabling roleplay options. Intrigue, plots, stories. I think something like this would.

Small disclaimer: Fairly new. If anything like this actually exists, I haven't FOIC.

You're correct there's nothing really like this in the game now, phones having minutes at all is relatively new and having software on them is a very recent update. The simplest mechanics that would come to mind based on how phones are designed at the moment would be making free calls, adding minutes to accounts, and unlocking apps from the store without paying for them. Maybe a phreak verb on Progias to pay homage?

phreak with Progia - Attempt to unlock an app from the store without paying.

phreak minutes with Progia - Attempt to unlock free call minutes without paying.

phreak with Progia - Call a number without using minutes.

I forgot angle brackets break the BGBB. Should be:

phreak appname with Progia - Attempt to unlock an app from the store without paying.

phreak minutes with Progia - Attempt to unlock free call minutes without paying.

phreak ###-#### with Progia - Call a number without using minutes.

Yeah like that basically. The app thing will make it worthwhile. Since sindrom is a real cyberpunk dystopia, maybe the phone company can remotely delete things from them every so often, just for repeat buisness, and so it incentivizes people to basically grab the nearest geek to do it every so often. Either having it 'wear off' over time is either a really good or really bad idea and I can't decide. So I cast it forth into the void for consideration.
Being able to obscure your number from caller ID would be pretty cool.
Maybe updates could periodically break previous versions of the app but I'm worried it would just make people use them even less than they do now.

Basically, I feel like we need to make current mechanics more attractive to use before we start introducing more complications.

I like this idea, and agree with the sentiment around balance so not every progia simply becomes jailbroken.

For a very long time, Progia's were the status symbol of Sindome. Nearly everyone has one, and the version dictated your hierarchy on the economic foodchain. This is no longer the case.

With that in mind, what should a jailbroken progia look like? Chunky and hacked? Sleek and custom?

Maybe there could be a really great upside to zeroing a phone out that would encourage players to do it sometimes. Carrot rather than stick.

For example, having a phreaker put a custom number on a phone via firmware flash could be a very high demand hypothetical feature, and if that erased any purchased or jailbroken apps that would likely keep the fully unlocked phones to a relatively consistent percentage instead of a constantly growing one.

This is near and dear to my heart. I got into phreaking cell phones in the 90s. I know the guy who cracked the Oki 900.

A couple of thoughts.

I'm on the fence with having a phreaked phone be obvious. On the Oki, it looked like a normal phone. Unless you knew the codes to access the expanded functions, you'd never know.

Given other modified tech devices that I have seen on Sindome, I'd lean towards it being obvious. Exposed circuit board. Soldered chip. Etc.

From both and RL perspective and a game balance one, the phone should require fairly constant updates. In the late 90s as the anti-fraud systems got better, cloned numbers rarely lasted longer than a day or two. Nobody really received calls on a phreaked phone. You'd get a page on a pager, then call them back on the phone.

For apps, my initial suggestion is similar to vehicle systems. By that I mean, increasing degrees of difficulty. Make the less useful apps, like contacts fairly easy to crack (install for free). Where as the top tier apps require a significant investment in multiple skills.

It's also worth considering a wide range of skills for a fully cracked phone. Maybe electronics and or secure tech to crack / jailbreak the phone in the first place.

Then varying degrees of cracking, programming and systems to update minutes and install apps for "free". Also there should be a serious limit on free minutes. 30 or so. With an upper bound, like > 90 bricking the phone.

It's probably worth making the hassle of getting "free minutes" a PITA, to the point where most people just pay for minutes. That's what killed cell phreaking IRL. The cloned numbers were dying so quickly, and the cost per minute got low enough that it was easier to pay instead of stealing.

to Hek, Yeah, I was born to late for that entire thing, but I did do a lot of reading about that kind of thing. Very interesting. I think that the app cracking should be firmly in the wheelhouse of Decker related skills, because throw that archetype a bone.
disagree on electro and secure tech as cracking and systems are two skills that exists and could use some love, but otherwise pretty decent ideas.
I think those ideas are verging too far into the same pitfalls as other tech-y additions have had which has left so many of them wanting, in other words spreading way too little actual gameplay thinly across too many distinct systems and skills.

Systems, cracking and programming could be combined into one skill and it would still be the worst one in the game. I'd personally much rather one gameplay system had one skill associated with it like all other major mechanics in the game.

Adding minutes to a phone is not strong gameplay, I don't think it needs extreme balancing and UE investment.

Adding minutes to the phone is mainly just as a nod to the old phreaking stuff. I'm more interested in the Apps. And yeah, systems, cracking, and programming are so so so under utilized in mechanics.
This idea would involve refactoring app payments and having more data associated with each app on the phone, so it might be getting into the weeds a bit but it is an option to think about, if maybe overly complex unless we really want to lean into phones being a major system.

That said: A different way to potentially counter the slow trend towards all phones have all apps unlocked might be, to borrow from our actual descent into the lower reaches of capitalist hell, having all apps on subscription rather than ownership. So instead of buying an app for 5000c, you subscribe to LevLooker for 499c a month and once the subscription lapses the app gets evicted. In phreaking terms then you could maybe have a phreaker unlock apps, each perhaps with a different difficulty check based on it's value, and a higher skill roll spoofs a subscription for a longer period of time (say for example, 1 week at the lowest successful check and scaling to into the 1 year range at C/C level checks).

That would also leave room for having very high demand, high value apps, and still have them retain inherent value even when there was a skill that could get them for 'free'.

To 0x1mm Well, it depends on what kind of capitalist hell your drawing influence from. For our IRL software as service hell or Gibson cyberpunk capitalist hell
Yes that would definitely be very real-world leaning. The Gibson aesthetic would be much more like having hardware add-ons for everything since his cyberspace tech was riffing on hi-fi stereo equipment more than the universal digital devices of our modernity.

It's a fair call-out too because having app subscriptions is very IRL influenced and might be reasonably seen as out of place in the more retro hardware setting of Sindome, and I can agree it might be drifting too far from original cyberpunk aesthetics.