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- Baphomei 4s
- Komira 14m
- Napoleon 6s
- deskoft 24m
- BubbleKangaroo 10s
- BigLammo 35s youtu.be/NZR4EeTkRqk
- Ralph 49s
- SmokePotion 1m
- Bruhlicious 3h Deine Mutter stinkt nach Erbrochenem und Bier.
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- AdamBlue9000 13s Rolling 526d6 damage against both of us.
- Astraspiro 38m
- zxq 12s
a Mench 1h Doing a bit of everything.
And 23 more hiding and/or disguised
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Lower the stat/skill required for gossip
"What's the chatter?" "Nothing new."

I feel like the "gossip" mechanic should be open to more players. There's been a lack of interesting bartender chatter lately and I wonder if it's because not enough PCs have the stats/skills to get the bartender to accept their juicy piece of gossip. Bartenders in the Mix should accept chatter as long as you're not ugly as sin. If I'm not mistaken, the GMs already go through and choose the player-submitted gossip they want to add to the system, so there will still be some quality control.
How about setting up a specific NPC, Kenny Aspin, with a gossip threshold of any PC under three months. This would let new players test the system and seasoned players use immigrants to relay data to the domes biggest gossip: Kenny!

This would have to come with an expectation that Kenny rumors wouldn't be repeated with the same level of clout as a seasoned chatterbox talking to Rychek. How do we manage that? Is it entirely on the GM triage level?

I've made some changes to make this easier and more accommodating for lower CHR players. See the release note in the updates thread for more info.