That said, here are some thoughts for extensions:
Perhaps these are scannable items like some of the existing tasks, or they are just coordinates that need to be visited. That said, they'd give more value to 'wasteland guide' Mixers, who might be hired either to do the task or just to escort the corporate folks. Also, they'd be a reason for people to be out in the world more often -- the Badlands give a lot more risk.
Probably you would not want to have more than one of these tasks on any particular project, and not on every project.
SKILL AT LOCATION TASKS
Right now, there are a number of tasks that require you to go to a dangerous location and perform an action. Right now, these are tasks that often are either done by CorpSec or by a hired solo, but if a select few of these required the use of some difficult skill that would be pretty cool. I might make the time it takes less than the current tasks, since you need to expose non-combatants, but the skill check enough that it requires some professional skill. I think this would make for cool expeditions of escorting the fancy scientist down to take water samples from the sewers or whatever.
I would also want to make this a 'rare' task, no more than one per project and not every project.
MORE SIGNATURES REQUIRED
At least so far, I haven't encountered signature requirements from people other than the WJF. I think requiring signatures from other companies for the appropriate things might be cool, or perhaps access to locked areas at other companies. For example, NeoTrans might need access to the Requisitions offices at NLM and VS for an infrastructure project, or NLM might need sign-off from VS for an advertising buy project, or whatever. This would seriously increase the opportunities for intrigue -- now a company can control a location where a project will be -- and also help broader some corporate RP. You might want to make it so it isn't just any person in a company, but require specific job descriptions for specific tasks -- 'VS Corporate Security', or 'VS Scientist', or whatever, if that's not too hard to code. This could also be broadened to Mix signatures -- a syndicate sign-off, for instance, or a CGH sign-off, or whatever.
PUBLIC TASKS WITH PREDICTABLE PATTERNS
Public tasks with predictable patterns might be good. 'Return to this scanning site four times, with at least one hour between each visit' or whatever. I might not do this on Red sector too often, but even on Gold -- let's say you need to check inventory at Josephine's 4 times -- it would give more opportunities for ambushes, dip setups, and the like. I think that would give a lot more opportunity for those kinds of setups.