Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Baron17 1m
- Kisaki 25s Don't Stop Music...
- Atheran 35s
- BCingyou 15s
- Malakai 1m
- Melpothalia 3m That's Mrs. Broken Brain [Bottom Text] to you!
- Revex 43s
- Diani 3m Why do you write like you're running out of time?
- Archer 2m
- Riurik 17m
- crashdown 3m
- Sara 58s
- Lionion 5s
- Brozilla 3h
- Grey0 37m
- Vera 1s https://twitter.com/dril/status/218160412510785536
- KalaniPup 4h
- Selly 6h
- PriceCheck 32s
- geoux 6h
- jsmith225 6h
j Johnny 2d New Code Written Nightly. Not a GM.
- NimbleZone 2m
a Cerberus 4h Head Builder & GM when I need to
- SacredWest 5h
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Pacifists and wusses
Don't always hit back

Not everyone is going to go blindly slapping the gangster accosting them when put into combat. Some people will just sit there and take it. On the other hand, some people are going to go crazy in combat first thing.

I'm proposing a default posture to enter combat, mainly so non-combat oriented characters would have a chance to turtle up before they decide to slap whoever might be accosting them.

If you attack someone, your default is offensive. If you get attacked, your default is defensive.

Isn't this what the guarded posture does? Or do you still fight back if you are guarded?

Right. Suggesting a range extending to guarded and kamikaze and some choice in how you enter combat, other than the attack order.

Guarded will only counter attack. I'd rather end up in guarded by default if attacked, but if I'm getting attacked first it's usually by surprise, so Defensive is kind of generous in that regard.

If you're expecting a fight, you can 'posture guarded' as soon as combat begins. You could even macro this if you're so inclined.

You can also just 'stop attacking' so there's not even a chance of you countering.

Then flee if you can.