The idea
With all of the talk of bleed and needing breaks, what if the game offered those employed with paid time off? Make it a cute and plausible explanation for allowing someone to take a week off and when they return they have a weeks worth of rent issued to them and they have the corresponding amount of UE for that week to eliminate FOMO and concerns about falling behind.
Why it helps
It gives players who need a break a real break without them feeling some kind of way about it.
Will this idea increase RP?
It gives the player the opportunity to step back, not really miss out on any mechanical aspects of the game, and allow them to stop worrying about falling behind when it is unhealthy for them to do so.
Other considerations (optional)
You could limit it to a one time thing. You could find ways to expand it to the unemployed too.
With all of the talk of bleed and needing breaks, what if the game offered those employed with paid time off? Make it a cute and plausible explanation for allowing someone to take a week off and when they return they have a weeks worth of rent issued to them and they have the corresponding amount of UE for that week to eliminate FOMO and concerns about falling behind.
Why it helps
It gives players who need a break a real break without them feeling some kind of way about it.
Will this idea increase RP?
It gives the player the opportunity to step back, not really miss out on any mechanical aspects of the game, and allow them to stop worrying about falling behind when it is unhealthy for them to do so.
Other considerations (optional)
You could limit it to a one time thing. You could find ways to expand it to the unemployed too.
Edited by Mindhunter at 11/05/26 2:19 pm