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a Mench 45s Doing a bit of everything.
- JMo 1m We're going FAST and LEFT! WOOO!
- BeforeTheWhispers 1m
- whatislove 12s reputation is whoever holds a bigger gun
- Wulf 7m
- Raven 23s I lost myself, in the dark charade.
- Ociex 33s Brownies for the win.
- VermilionGrin 7m
- Rillem 6m Make it personal.
- JanekSembilan 1m
- PsycoticCone 1s
- Pladdicus 1s uh
- NickRosso 4h
- Angeline 5m
- AntiqueBeast 2m White grace, hidden in the dark.
- Mattsc 1m
- zxq 1m Tools: https://ansicolortool.neocities.org
- Euclid 10s
- Fay 20m
- Terrible_the_duck 10m
And 34 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

reminder to 'watch' and 'address'
Essential commands

When characters get the message that they have trouble hearing because of the din of the crowds around them or whatnot, there should be a reminder built into the message - something like "You can 'watch' people who you want to listen to" or "You can 'watch all' and 'address /all' to increase the chances that you'll be heard by people in the room". It breaks my heart when I see new players who don't even know that these commands exist. I actually have a macro that I run when I'm in crowded places that does the "watch all" and "address /all" commands because they are so necessary in this game.
Remember that 'watch' is limited by your character's ability to handle it, and 'all' is a little too scattered to use without discretion for many newer characters. I'd recommend being specific about who your character really wants to pay attention to, and this also serves the roleplay function of making crowded places matter and work as intended.

Absolutely 'address /all' (or as needed) before you start going with something like 'speak loudly' though, and keep in mind that targeting speech with 'to', a pose or a social at someone adds them to who you are addressing automatically.