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- whatislove00 13m youtu.be/Jj4nJ1YEAp4
- DoctorWest 4m
- Selly 4s
- dreambeats 5s Fart hard enough and you'll have grey matter in ya shorts.
- Baron17 17s
- Storm 11s
- Valentine 1h
- OPAhostile 1h
- crashdown 8m
- RealHumanBean 20s Something?
- Kuzco 44s Character art http://i63.tinypic.com/t0jiiv.jpg
- NovaQuinn 18s
- waddlerafter 0s
a Glitch 41m I am the one who puppets.
- Napoleon 1h Bad bish is bad.
- Fire 20m https://i.imgur.com/CF2ywFy.jpg
- CharonFlora 0s
- Marioanius 22m Talk less, smile more.
- Vera 6s youtu.be/wmOw-jplSMk
- Malakai 34s
- Rushire 10m
- Dorn 50s https://www.youtube.com/watch?v=7OUqUiZQxs4
- stylo 2h
- attaboy 2s
- DiamondNine 7s
- Sevencolor 3h
- Barrien 22m
- wiebman 1h
- Hippo 12s
- Ostheim 25s
- Luck 2m
- Chrissl1983 6m Really enjoying this awesome game to the fullest!
- Cyberpunker 2m
- jsmith225 1h
j Johnny 54m New Code Written Nightly. Not a GM.
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Rigs
Controlling drones/robots/other machines remotely

Currently, to my knowledge and to the knowledge of everyone I've spoken with so far, there is nothing in-game for Rigging. All current use of the skill is through the aid of a staff member.

The skill isn't implemented completely for a reason, I'm sure. It encompasses quite a bit mechanically and balancing-wise. Still, I'd like to see if it something could be added in baby steps to make the ability mechanically useful. We don't need hover drones with dual auto-guns or anything, but the ability to remotely control cameras or a drone with two-way audio/video (think Korova feed for example) would be simple enough, and would use code that I assume already exists in the game.