Alright, about 8-9 months ago I began a complete overhaul of the roof system to incorporate it in the falling objects/paraglide system which I never completed either before I left. I'll get back on it but anyway….Every building...every portion of the dome must have a horizontal surface on it's highest point on any given level. Obviously making static objects for this would be silly so basically what I'm doing is any roofs to buildings will have a static roof, which is nearly complete. Everything else needs to have a dynamic object roof that is created when needed, recycled when not. Basically what this means is jumping between buildings could possibly be feasable. I'll ask around and put some thought into it. As far as jumping off a one story building and being knocked out....I don't know where you're jumping from but there aren't many one story buildings to jump from. If it is happening though, I'll look into toning it down a bit and making it more balanced.
Thanks for the input
Damon