As of a week ago today, I have not used the OOC chat feature once, except to ask someone to step OOC. This was part of an experiment to see if it that feature is really necessary.
My findings: When the option is available to you, and the people you're RPing with start chatting OOC, it's hard to keep quiet. But… there is no real NEED to talk OOC at all. Some of the admins have been wondering as of late whether we might be able to get rid of this altogether, and I think it's quite conceivable. Chatting OOC really takes away from the reality of the RP, especially what with all those green lines distracting your vision from the part that really matters! ;)
Following is a list of times when a person might want to say something OOC:
you have to go away for a minute - you could just hit afk and then go @ooc
you want to correct a typo - hit typo and then repost and put (repost) after it like so
you want to make a joke or comment about something in the RP - this is rarely necessary, and most players are talking on IMs anyway so make it there (I personally would miss this interaction but overall it just creates annoyance)
someone has a question about code or a command or something else important OOC - step @OOC, or they could xhelp it or ask via IMs
you meet a newbie who needs a talking to - step @ooc
Now, you may be wondering, "Miriam, how're we going to convey the need to step @OOC if we can't use the OOC chat feature?" Well, the answer to this question includes a new feature where you can request another character to step OOC... so if I'm RPing with Billy and I need to ask him if he can be back on the game in an hour to finish something cause I have to go... I can just use this new command to give him a message like:
<OOC> Tylissa requests that you step @OOC with her.
to everyone else:
<OOC> Tylissa requests that Billy step @OOC with her.
We could possibly (and this is my own addition to the main idea which came from an admin) include a feature where the person requested to step @OOC would get a y/n option and just be able to hit one to agree to go OOC or not.
I might also like to see a few more commands for basic ooc things that we might want to say. Like... we could have
<OOC> haha!
<OOC> sorry!
or a few other things that players would commonly need to communicate.
Anyway, my experience of not talking OOC for a week really made me consider what it is doing for the game. It is something that many of us are attached to, I know, but if you think about it for awhile you may see that it really isn't necessary at all with the addition of a few features, and that in a way it detracts from gameplay. Have you ever been RPing with a crowd and suddenly everyone starts talking OOC? You soon forget what was happening in the RP and you have to scroll up to see what the last character said, and it's difficult to get back on track.
Please, in responding to this, do not say the thing about priority of what needs to be coded. The order in which things get coded is up to the admins, I just want your feedback on the idea itself. Does anyone see problems with this? Or additional features that you would need to see added, etc?
If anyone isn't sure, try it for a week. It's an interesting experience.
