1) Mag-levs. Shouldn't there be a way to jump the gate?! Like in the london trams? Or the Calgary LRT? You could have NPC ticket cops who fine you.
2) Luck. I was thinking. Shouldn't luck have a more active role? Like say you want to open a locked door. Shouldn't there be a miniscule chance that your luck could twist fate and have it open? The locking mechanism failed? And inversely, shouldn't a poor luck situation cause you greif in small ways? Like, I know skill superceeds luck, but sometimes things in the world pull the wrong way, and you slip. A minor thing, but still…can be costly in a tight situation...just a thought.
