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WJF Weapon Ideas

The Enforcer II is supposed to be the largest caliber pistol in game, as well as a rifle, and grenade launcher built into one sweet peice of machinery.

I was thinkin, if when on rifle mode, it would make sense if either of the following happened:

A)The ability to shoot into the next room as the target tries to flee from you, or
B)an extended clip, with a 3 round burst option (effectivly making it an assualt rifle, which would make more since then a single shot rifle in a CQB situation where you can't shoot into the next room)

Just an idea.

That'd be cool but its already a very versatile weapon. Rifle mode is clutch cargo.

If it functioned like a sniper rifle…alot of people would die.

You want to add -more- on to the enforcer? God, how about you set it down and it blows up into this large drone and take out the bad guy for you, no questions asked…
Quote: from Salvatore on 4:59 pm on July 26, 2006[br]You want to add -more- on to the enforcer? God, how about you set it down and it blows up into this large drone and take out the bad guy for you, no questions asked…


what the hell are you going on about?
Those are reasonable additions to the Enforcer.

Jesus.

A pistol a rifle -and- a grenade launcher and you want it to act like a semi-sniper rifle? Sounds like a bit much to me.
Quote: from Salvatore on 5:14 pm on July 26, 2006[br]A pistol a rifle -and- a grenade launcher and you want it to act like a semi-sniper rifle? Sounds like a bit much to me.

Look chum, it -IS- a rifle. It should by all means have the fireing capability of one.

And it sounds like a bit much? It is supposed to be the cutting edge in weapons technology to give the Judges one up on everyone else.  But I guess we should make it shoot roses huh?

So…. you're saying the enforcer should have the ability to fire into another room when a someone is fleeing from you, because it -is- a rifle. But you see other rifles cant shoot into different rooms. I know for a fact a lot of pistols could shoot into other rooms, too. But there is a very fine line between realistic and game(ish) content. What fun or RP would you derive from shooting a guy you couldnt see?

And no I am not sayinig to make it shoot roses. Because if Judges had the capability to fire into another room, the potential for abuse is pretty high.

Quote: from Salvatore on 5:22 pm on July 26, 2006[br]So…. you're saying the enforcer should have the ability to fire into another room when a someone is fleeing from you, because it -is- a rifle. But you see other rifles cant shoot into different rooms. I know for a fact a lot of pistols could shoot into other rooms, too. But there is a very fine line between realistic and game(ish) content. What fun or RP would you derive from shooting a guy you couldnt see?

And no I am not sayinig to make it shoot roses. Because if Judges had the capability to fire into another room, the potential for abuse is pretty high.

You ever seen a sniper rifle in game…?

You ever seen a sniper rifle in game…?

In fact, yes. Now put yourself one the streets, crowded business people walking with briefcases, or you're in the mix and there are whores and whatever else around. But there are so many people that you would be able to get a clean shot. You cant count out the ambient population, chum. Imagine the headline, 'WJF sued after Judge <name here> shoots, kills <innocent person>' doesnt look good. The reason sniper rifles make so much sense is because you are stationed above the crowds, so you can pick out your target.

Quote: from Salvatore on 5:28 pm on July 26, 2006[br]
You ever seen a sniper rifle in game…?

In fact, yes. Now put yourself one the streets, crowded business people walking with briefcases, or you're in the mix and there are whores and whatever else around. But there are so many people that you would be able to get a clean shot. You cant count out the ambient population, chum. Imagine the headline, 'WJF sued after Judge <name here> shoots, kills <innocent person>' doesnt look good. The reason sniper rifles make so much sense is because you are stationed above the crowds, so you can pick out your target.


That's assuming you never miss, and also assuming you're ontop of a building.

I had a character shot by one while in a building before, but I do hear they are wonky.  

Btw, that argument really dosn't mean much to this topic becuase it can aslo be applied to having a gunfight in the same room.

btw, no matter how good of a shooter you are, the more distance between you and your target, the more your accuracy goes down.

btw, no matter how good of a shooter you are, the more distance between you and your target, the more your accuracy goes down.

Thank you for that input. However it still dosn't mean anything in reference to this idea. (And that's all it is, so don't get your panties in a twist over it)
It bugs me, the fact you think you really need -so- much to apprehend the bad guy. If you can't take down somebody with a pistol, rifle, and grenade launcher… then making it shoot into a different room aint gonna help you very much anyway.

(Edited by Salvatore at 5:38 pm on July 26, 2006)

Quote: from Salvatore on 5:37 pm on July 26, 2006[br]My panties arent in a twist over the idea very much. It is the fact you think you really need -so- much to apprehend the bad guy. If you can take down somebody with a pistol, rifle, and grenade launcher… then making it shoot into a different room aint gonna help you very much anyway.

You seem to miss the entire point of this idea, so please stop dragging any argument of it out.

I see it, -you- cant do something IC so you want to try and make your weapon better so you can do it. You know, you may think I am stupid, and I frankly dont care. You dont need sooo much stuff from this one weapon. Think about it realistically, does the stock collapse, you propose an idea for it to become a 3-round burst fire almost assault rifle, which by the way isnt a bad idea in fact I could see it. But when you say you need to shoot into another room, you need to have three weapons in one, what else do you need? What more could you possibly want? Other then a drone that goes out and does it for you I think anything more is overkill.
Quote: from Salvatore on 5:42 pm on July 26, 2006[br]I see it, -you- cant do something IC so you want to try and make your weapon better so you can do it. You know, you may think I am stupid, and I frankly dont care. You dont need sooo much stuff from this one weapon. Think about it realistically, does the stock collapse, you propose an idea for it to become a 3-round burst fire almost assault rifle, which by the way isnt a bad idea in fact I could see it. But when you say you need to shoot into another room, you need to have three weapons in one, what else do you need? What more could you possibly want? Other then a drone that goes out and does it for you I think anything more is overkill.


Again, you obviously miss the point. This is not about something I couldn't do IC, why you think such things is beyond me. This is only a game after all.

Then -why- in the hell do you need it? If you can answer that and make it sound believable I would be surprised.
ICly, this would be entirely feasible.

Remember, the WJF owns us all, so why shouldn't they have highly superior weapons?

Mixers -should- be at a high disadvantage when they whip out their hand cannon on a Judge and find themselves staring down the barrel of an Enforcer.

IC and realistically there wont be people out there. People are dumb, indecisive, and they have to be paid.

DRONES! Those on the other hand are smart with AI, they can do more and be stronger then humans and can take out any Mixer.

Screw having Judges at -all-, lets get drones. I mean they are cheaper, more dependable and would be able to carry a bazooka in there ass because that is needed anymore.

You guys are trying to be so realistic… that's realistic, how about instead of putting the Mixer at an impossible disadvantage, we allow for some fun RP.

Quote: from Salvatore on 5:45 pm on July 26, 2006[br]Then -why- in the hell do you need it? If you can answer that and make it sound believable I would be surprised.

When someone is able to spam flee, or resist or charge a whole bunch of times and tries to run for the next room, what would be the realistic action a Judge would take? He would go to rifle mode and put one in them, or atleast -try- to.  

This is not about something I couldn't do IC. My Character can do ALOT IC, but that is besides the point.
I just thought this would come in handy for the reason stated. The Judges are supposed to be the ones with the advantages, it is not unfeasable to post an -IDEA- that a rifle should have the range of one.

IC and realistically there wont be people out there. People are dumb, indecisive, and they have to be paid.

DRONES! Those on the other hand are smart with AI, they can do more and be stronger then humans and can take out any Mixer.

Screw having Judges at -all-, lets get drones. I mean they are cheaper, more dependable and would be able to carry a bazooka in there ass because that is needed anymore.

You guys are trying to be so realistic… that's realistic, how about instead of putting the Mixer at an impossible disadvantage, we allow for some fun RP.

You're a genius

(Edited by InsaneRadical at 5:54 pm on July 26, 2006)

btw, I mean -no- judges what-so-ever. You people are human, and are insignificant to the drone. You should all be replaced and made homeless.

And if someone can spam flee from you it is because they have builtthe right amount of stats and skills up in order to do so… so, try and built your stats up to catch him.

Quote: from Salvatore on 5:56 pm on July 26, 2006[br]btw, I mean -no- judges what-so-ever. You people are human, and are insignificant to the drone. You should all be replaced and made homeless.

And if someone can spam flee from you it is because they have builtthe right amount of stats and skills up in order to do so… so, try and built your stats up to catch him.

Again, point missed.


/end discussion please.

You want to be realitic, let's be realistic. There should be -no judges- at all. In there stead would be drones or cyborgs that had all of the proposed ideas on them, plus the pistol, rifle, grenade launcher, and some add-ons. It would have higher strength, agility, endurance, everything would be better about it. The technology would be there IC, so why isnt that a plausible idea? It would be cheaper for the WJF to build these and then let them loose, they would be 100% loyal… why not?
You know it is true, all judges should be replaced and tossed out on there asses to join the ranks of RED…
Quote: from Salvatore on 6:03 pm on July 26, 2006[br]You know it is true, all judges should be replaced and tossed out on there asses to join the ranks of RED…

My final post on the matter since you're clearly just being retarded now.


You can't take the human out of the loop. Are your drones going to run investigations, plan operations, gain CI's, etc. etc? no. Now, I don't know how to say this any nicer, so here it is: STFU.

Quote: from Biohazard on 6:06 pm on July 26, 2006[br]

My final post on the matter since you're clearly just being retarded now.


You can't take the human out of the loop. Are your drones going to run investigations, plan operations, gain CI's, etc. etc? no. Now, I don't know how to say this any nicer, so here it is: STFU.

I truly think that those ideas -should- be incorporated into the system. But have you ever been inside a police station even today? What do most have on there desks? -Computers-, now think about what year it is. They could analyze evidence, find mistakes, plan operations, all without the human error factor. There math would be perfect, they would have the intelligence coordination of a super computer, they would be able to do everything judges cant do. They could analyze the data find connections long before a meer human even figured out what it was.

Oh dear.

Salvatore you sounded reasonable at first, but seriously, just because you're character hates judges, for obvious reasons, you shouldn't as well OOC. Obviously you're very connected to your characters' situation, distancing yourself might be an idea.

Biohazard, seriously, the admin have more to worry about than adding features of one gun onto another which is already mutli-featured.
How about you go out in teams, or err, two's or however many judges are around. One is an enforcer II totting sheriff, and the other is a backup sniper. Cop style.

Personally I'd much rather carry on seeing old stuff be fixed as I'm happy to see it is now, than new features.

This can all be solved IC :)

Oh, and hello. I might be back, kinda.

Peace all.

Quote: from Protagonist on 6:17 pm on July 26, 2006[br]Oh dear.

Salvatore you sounded reasonable at first, but seriously, just because you're character hates judges, for obvious reasons, you shouldn't as well OOC. Obviously you're very connected to your characters' situation, distancing yourself might be an idea.

Biohazard, seriously, the admin have more to worry about than adding features of one gun onto another which is already mutli-featured.
How about you go out in teams, or err, two's or however many judges are around. One is an enforcer II totting sheriff, and the other is a backup sniper. Cop style.

Personally I'd much rather carry on seeing old stuff be fixed as I'm happy to see it is now, than new features.

This can all be solved IC :)

Oh, and hello. I might be back, kinda.

Peace all.


Eh, again, this is only an idea that I never expect to see the light of day. I was just tossing it out there.

Well, it would help if I had a very real character at all. I dont hate judges, in fact my character wants to become one. But I find it stupid to make the enforcer sooo good that the person shooting it needs little or no skill to kill someone.
Quote: from Salvatore on 6:20 pm on July 26, 2006[br]Well, it would help if I had a very real character at all. I dont hate judges, in fact my character wants to become one. But I find it stupid to make the enforcer sooo good that the person shooting it needs little or no skill to kill someone.

That's silly too, have you ever -fired- the sniper rifle? You need very high skill to hit anything, and with my character, the only reason I am able to do what I can, is becuase alot of UE has been invested in his skills.

THIRTY POSTS!!! :1337:
The way the game world turned, yeah, human judges are pretty much useless. Back when I started playing though, there were a lot of JUDGEment calls to make, and a lot of investigating to do.

I remember an interesting incident with a Polly Parrot, and Pratt saying "I want that parrot on my desk by tomorrow". Do you guys still have those parrots?


Anyway, on the subject of the Enforcer's rifle mode - it was originally meant to accomodate shotgun rounds. The code was there at some point but never finished/implemented.

Right now, it fires from a 7mm rifle clip - but here's something you might like to know: just because a weapon fires long rifle rounds doesn't mean it has the range of a rifle. Especially if it has the barrel length of a pistol - or would you like the Enforcer to have a 12" rifle barrel sticking out underneath the 13mm pistol barrel? That would make it VERY difficult to use in close quarters.

If anything, the rifle mode should instead be armour-piercing.

Besides, if you're a real Judge, someone running away from you shouldn't bother you. You'll hunt them down and find them eventually. You'll get their address from an informant.  You'll get their cube code from their lover. It's just another charge on their file bringing them closer to banishment. No need to get excited.

(Edited by Murphy at 4:23 pm on July 28, 2006)

Been a while, Murphy.  You gonna sign on anytime soon?  Could certainly use you around here lately.
Just to back that up, since I worked on the Enforcer code, the "rifle" mode is indeed basically a sawn-off shotgun feature eventually intended to be used for special rounds (and to enable players with the rifle skill to become effective Judges).

Based off the description, functionality and practicality of a law-enforcement handgun I'm not quite sure how or why someone would would even imagine it being a sniper rifle (except for the obvious twinkie factor).

Although personally I'd pay to see Judges trying to quickdraw their rifle-barrelled pistols from a belt holster. :D

Quote: from Murphy on 1:22 pm on July 28, 2006[br]The way the game world turned, yeah, human judges are pretty much useless. Back when I started playing though, there were a lot of JUDGEment calls to make, and a lot of investigating to do.

I remember an interesting incident with a Polly Parrot, and Pratt saying "I want that parrot on my desk by tomorrow". Do you guys still have those parrots?


Anyway, on the subject of the Enforcer's rifle mode - it was originally meant to accomodate shotgun rounds. The code was there at some point but never finished/implemented.

Right now, it fires from a 7mm rifle clip - but here's something you might like to know: just because a weapon fires long rifle rounds doesn't mean it has the range of a rifle. Especially if it has the barrel length of a pistol - or would you like the Enforcer to have a 12" rifle barrel sticking out underneath the 13mm pistol barrel? That would make it VERY difficult to use in close quarters.

If anything, the rifle mode should instead be armour-piercing.

Besides, if you're a real Judge, someone running away from you shouldn't bother you. You'll hunt them down and find them eventually. You'll get their address from an informant. �You'll get their cube code from their lover. It's just another charge on their file bringing them closer to banishment. No need to get excited.

(Edited by Murphy at 4:23 pm on July 28, 2006)


I was under the impression that the whole Enforcer went through some kind of sweet Transformer like shit to turn into an actual full lenght rifle due to their attack messages where you shoulder it and fire….

ROBOTS IN DISGUISE!
Quote: from Chaos on 4:30 pm on July 28, 2006[br]Been a while, Murphy.

Not as long as you think.


Quote: from Murphy on 4:33 pm on July 28, 2006[br]
Quote: from Chaos on 4:30 pm on July 28, 2006[br]Been a while, Murphy.

Not as long as you think.


Ah.  I was referring specifically to the character Murphy, though.  Didn't realize.  Welcome back.

Quote: from Biohazard on 1:31 pm on July 28, 2006I was under the impression that the whole Enforcer went through some kind of sweet Transformer like shit to turn into an actual full lenght rifle due to their attack messages where you shoulder it and fire….

Actually, the Enforcer-II is/was a blatant rip-off of the Lawgiver MkIII from Judge Dredd. There is/was a pic of a Lawgiver kicking around somewhere years ago that was used for reference when it was described.

Sounds like someone fluffed the attack messages, either originally or in a re-write…

Quote: from Rastus2 on 1:44 pm on July 28, 2006[br]
Quote: from Biohazard on 1:31 pm on July 28, 2006I was under the impression that the whole Enforcer went through some kind of sweet Transformer like shit to turn into an actual full lenght rifle due to their attack messages where you shoulder it and fire….

Actually, the Enforcer-II is/was a blatant rip-off of the Lawgiver MkIII from Judge Dredd. There is/was a pic of a Lawgiver kicking around somewhere years ago that was used for reference when it was described.

Sounds like someone fluffed the attack messages, either originally or in a re-write…


Hrm. Well, it all makes a bit more sense now. The shotgun design even.

Ammunition
The gun has a maximum range of up to three miles and has six distinct settings which can be engaged by voice command:

I demand a 3 mile range on the enforcer II pronto.

If I could play him again, I think I would. But he's probably reaped.
He's still listed on the characters section of the website
Quote: from Biohazard on 7:14 pm on July 28, 2006[br]He's still listed on the characters section of the website


But once I logged into him by accident and ended up in Star Trek. Or something.

Quote: from Murphy on 4:20 pm on July 28, 2006[br]
Quote: from Biohazard on 7:14 pm on July 28, 2006[br]He's still listed on the characters section of the website


But once I logged into him by accident and ended up in Star Trek. Or something.


Hrmmm. Well, if you can allways have an Admin/Gm rectify that. *shrug* Whatever you wanna do man. Be cool to see Murphy back though. I think I saw hime a grand total of one time…

I say that the Enforcer is a pretty handy-dandy little shooter, but I can understand Bio's point here. �I mean, it has a rifle mode…sure it was imped to allow rifle users the ability to become a judge...but seriously. �Who here has shot a rifle, I certainly have, and regardless whether or not the barrel is short, the round will still fly much farther from a high-grain bullet..such is found in rifles you know? �Maybe a drop in accuracy for such an endeavor as shooting into seperate rooms and whatnot, or maybe even giving the WJF a Sniper rifle so they don't always have to go gung-ho on someone. �They have all these different tools at their disposal, but when it comes to it, it's always going to end in a firefight face to face...that's just silly, they're the law, they're supposed to use tactics too, not just the big gun.  So if making the Enforcer when in rifle mode, capable of shooting in seperate rooms I'm for it.  If you would rather give them a sniper rifle or two in issue, hey, I'm for that too...just give em some other options.
Oh an Salvatore, the grenade launcher doesn't work just yet bro…I heard it was in a long time ago but they took it out...

Rifle mode right now pretty much acts just like pistol mode, no real difference to be honest except what they draw their rolls from I'd think.  So...if rifle mode is = to pistol, and nade mode isn't working...it's just a normal gun, just bigger :P

Suddenly todays WJF is sounding more and more like the NCSP I used to know…
Quote: from Damarung on 10:53 pm on July 28, 2006[br]Oh an Salvatore, the grenade launcher doesn't work just yet bro…I heard it was in a long time ago but they took it out...

Rifle mode right now pretty much acts just like pistol mode, no real difference to be honest except what they draw their rolls from I'd think. �So...if rifle mode is = to pistol, and nade mode isn't working...it's just a normal gun, just bigger :P

Tis true, but I believe(I have never been able to stick around and look) but in the description there is a grenade launcher, so it must be treated IC as the launcher would work.

Hmm…I'll have to remember to yell out I've shot my grenade launcher into the next room so that everyone can pretend to blow up.  There is only so far that RP can take you with certain things.  This being one of those things you can't really do/use at all.  I mean, sure, someone askes my char, he'll talk like it's there just hasn't used it...but...for me, it isn't there, so my char couldn't possibly use it.
Quote: from Damarung on 6:06 pm on July 29, 2006[br]Hmm…I'll have to remember to yell out I've shot my grenade launcher into the next room so that everyone can pretend to blow up.  There is only so far that RP can take you with certain things.

You kids today, spoilt rotten with yer fangled combat systems and such… wouldn't know RP if it jumped out and... well, shot you with an RP'd grenade launcher.

Has SD really gotten so bad that players live and die purely by the code?

Quote: from Rastus2 on 10:45 am on July 30, 2006[br]
Quote: from Damarung on 6:06 pm on July 29, 2006[br]Hmm…I'll have to remember to yell out I've shot my grenade launcher into the next room so that everyone can pretend to blow up.  There is only so far that RP can take you with certain things.

You kids today, spoilt rotten with yer fangled combat systems and such… wouldn't know RP if it jumped out and... well, shot you with an RP'd grenade launcher.

Has SD really gotten so bad that players live and die purely by the code?

Yes

Quote: from Rastus2 on 10:45 am on July 30, 2006[br]
Quote: from Damarung on 6:06 pm on July 29, 2006[br]Hmm…I'll have to remember to yell out I've shot my grenade launcher into the next room so that everyone can pretend to blow up. �There is only so far that RP can take you with certain things.

You kids today, spoilt rotten with yer fangled combat systems and such… wouldn't know RP if it jumped out and... well, shot you with an RP'd grenade launcher.

Has SD really gotten so bad that players live and die purely by the code?

Not really a fair thing to say based on bitch board discussion, though I do see what you're trying to say.

Yeah, that isn't very fair, especially since I can't pretend to launch a grenade out of my enforcer and everyone @die for me.  C'mon, can't RP everything.  I like to think I do a good job RPing what comes and goes.  But throwing a grenade into a room and it timing down to it's explosion doesn't make much sense…explosives shot out of a launcher blow upon impact.  How would a player who happened to be there see it?

Blah loads his Enforcer with a grenade and pulls the trigger.
Blah tosses his grenade south.
Bleh sees grenade fly in from the north.

They're gonna see it for one...and either try to scatter or something else.  Rather if it were a launcher, they -might- hear a little 'thump' sound then...boom.

Just an observation… It just seems that between grenades and sniper rifles the game is suddenly more about pure coded firepower and combat domination than RP.

A brief history lesson... heh... back in the day grenades were taken out of the game (pending work on the code) and two Judges were severely reprimanded then demoted for using frag grenades in combat... on a crowded Gold level street.

There was also a few situations were grenades were thrown into "safe" rooms, ie the clone rooms.

Less than lethal grenades were also partially coded, but again with these there's a serious risk of abuse. The point of non-lethal weapons would (realistically) be to subdue targets. In practice, players will invariable use them to subdue an opponent in order to kill them without resistance...

The problem has always simply been that players cannot be trusted with items that could potentially be used to severely unbalance the game. (See CyberSphere and the NCSP's stun grenades for a prime example).

The point, ultimately, is the SD was supposed to be about RP (with code support) rather than a game of coded combat domination (and coffin camping) with a bit of RP.

Is giving Judges a "kiss of death" weapon to wield indescriminately really going to do much for RP?

(And, interestingly, why do I even care? It's what, over 5 years since I last logged in? heh...)

Unfortunatly, a good deal of the WJF experiance is infact combat. If a judge gets called to RED for even the smallest of calls, he or she should expect to get swamped by gangers a few minuets into it. Then you got whacko's trying to prove something by murking a Judge, People who enjoy physical resistance and in a few instances bump a fine up to death, etc etc.

However, there is still plenty of room to conduct investigations, make contacts, spy on people, do some side deals (if that's your thing) meet up with some friends in the force for a drink…still plenty of RP going on Judge side.

Ganger NPC's were added after I left, but I gather the whole point of them is to severly hinder Judges activity on Red, primarily because Judges simply aren't suppose to be on Red on a routine basis. (Least I seem to recall that was the official line, not that I agreed with it.)

Anyhow, the fundamental point remains, sniper rifles, grenades and non-lethal weapons aren't technically "combat" items, effectively they end combat and invariably, in the hands of players, are used improperly.

I can certainly see your point Rastus, this has made me rethink a few of my previous comments on the subject…

...But yeah...I still want both of those items, if only to appease my greed and disregard for RP in my pursuit of coded combat. (clearly I am joking heh)

Seriously, I only want such items to add a more tactical approach to WJF actions, rather than simply -having- to fight every time I get called to RED. �It would be nice if we could do something other than kill or be killed. �We may have backup, but we're granted what Ops thinks is backup, maybe two judges, maybe just one. �In the course of things, we have better toys, but are always to be outnumbered. �Be it by ambient population, or even the playerbase. �Generally the odds are 3-4/6-8

And yes, there -could- be abuse in these items, but that's what the admin are for, to make the game unbiased and fair for all parties. �They see someone doing wrong, they reprimand. �Thus we learn and evolve.

I think you should log on to check it out again, stop making comments on a place you haven't been to in 5 years when there have certainly been changes...get your butt in here and show us how a pro does it (and I mean that literally, no sarcasm intended). �Don't know if I've ever had the chance to RP with you, but if your RP is any comparison to your comments, it should be something nobody should be deprived of.

I'm not welcome in-game, infact I'm surprised I've lasted this long on the BgBB considering I used the spambot backdoor to register this username. ;)

Dunno if my entire ISP is redlisted or my IP addy hasn't changed for a very long time, but I'm very much unable to log in. Technically I could log in incognito one way or another, but it's no real fun pretending to be a total newbie and as soon as I let slip who I am I get banned again. :)

And Damon thinks he's got a bad rep… ;)

Sonic grenades and EMP greandes are relatively easy to get ahold of in-game. My old char had a crate of them and was selling them like pineapples. They are what they are. I personally like them, because you do have a fraction of a second before you notice the thing gets thrown in and the detonation. I once dived into another room just as a sonic rolled in, got blacked out, but still resulted in confusion for a would be attacker.

What do you mean "used improperly" or that players can't be trusted with the kinds of weapons you listed? If abuse happens it can be addressed on a case by case basis, you don't have to cut the entire thing out of the game.

As I understood it, frag grenades and other high explosive weapons were removed partly at least because of the issue of ambient damage messages, etc.

Also, a working, advanced combat system can improve RP, rather than hinder it. Judges and gangers are combat oriented character types. RPing combat sucks and even with a coded system tactics and approach are everything. Thankfully there are other character types that can survive, and survive very well, without having to resort to combat, i.e. street hustlers, drug dealers, etc. and various corpies of course too.

Flashbangs are cheap and effective, depending on who you throw them at, you may need more then one, so they are not some kind of super weapon…

I've also noticed that they don't do any damage at all if one goes off in your hand...

Quote: from Damarung on 12:23 pm on July 31, 2006[br]

I think you should log on to check it out again, stop making comments on a place you haven't been to in 5 years when there have certainly been changes…get your butt in here and show us how a pro does it (and I mean that literally, no sarcasm intended).  Don't know if I've ever had the chance to RP with you, but if your RP is any comparison to your comments, it should be something nobody should be deprived of.

…If both I and Rastus could roll characters on SD and play together, I am 99.9% certain that the IC balance would be on its ear in a matter of days if we put our minds (and knowledge of the coded systems) to it.

In fact, I would totally love that, but Ras has neither the time or the inclination.

And whatever RP you think you have as a Judge is *nothing* compared to what was going on in the olden days. Today, if I spend an evening wandering RED I'll be lucky if I see a single player. Back in the day you couldn't spend ten minutes working at SHI without RP falling in your lap and completely changing the course of your character's life irrevocably.  

Heck, I'm 90% certain the memento'd insta-spawning judge @hating NPC gangers were added because of me. XD

I've sat back and not said anything throughout this whole post as I've nothing much to add to the on-topic content of this thread due to the fact I've yet to have the pleasure of that side of the player-base, athough I do not doubt it would unforgettable.  Of course that brings me to the basis of this post, which is in essence I'm sure nothing more than wishful thinking.


After reading a lot, and I mean a lot of old threads amongst this one I'd love to have the chance, even if for one or two days, to cross paths with Murphy and/or Rastus.  One day I do hope that both of you will once again step foot into the IC world, albeit you may not give it long, just to have the -chance- to cross IC paths.


Oh well, as I said, this is my ranting and wishful thinking during the wee hours of the night, but hey it could happen ;D

Quote: from Murphy on 10:22 pm on Aug. 1, 2006[br]
Quote: from Damarung on 12:23 pm on July 31, 2006[br]

I think you should log on to check it out again, stop making comments on a place you haven't been to in 5 years when there have certainly been changes…get your butt in here and show us how a pro does it (and I mean that literally, no sarcasm intended). �Don't know if I've ever had the chance to RP with you, but if your RP is any comparison to your comments, it should be something nobody should be deprived of.

.

And whatever RP you think you have as a Judge is *nothing* compared to what was going on in the olden days. Today, if I spend an evening wandering RED I'll be lucky if I see a single player. Back in the day you couldn't spend ten minutes working at SHI without RP falling in your lap and completely changing the course of your character's life irrevocably. �

Heck, I'm 90% certain the memento'd insta-spawning judge @hating NPC gangers were added because of me. XD



That may be true. I tend to be able to only RP regulary and non violently with fellow Judges and corporate citizens, (Which is about a grand total of two other players) But perhaps that would change if some people got off of the Bgbb and logged in  ;)

That sounds like a damn fine idea right there…
Aside from the fact I can't actually log in there's alot of complicated reasons why, as Murphy said, I can't really find the inclination.

On top of that, as I think most long standing admin will tell you, it's never quite the same once you've seen behind the curtain. I spent hundreds of hours working on SD's code, I've touched practically every aspect of the game… kinda like taking the blue pill, once you know how it all works it's kinda hard to ignore the mechanics and believe the "illusion".

Amusing anecdote... last time I was on a certain un-named individual decided it'd be amusing to goad the newbie into combat (ICly, of course). When I eventually attacked him, he whipped out his katana... and I handed his ass to him and sent him to the recombination chamber. Bear in mind this was an unarmed, fresh out of chargen character vs an oldbie... (I wrote a large part of the combat system).

Oh, and I've been told several times that I'll never be welcome back on SD... so, y'know... it's awkward.

Wow, what the heck did you do?  I mean…wow..

How about we get a post from some admin here huh, is the Rastus allowed on?

As for you Rastus, so who cares if you seen the guts of the game, I RP knowing that the person I'm talking to half the time is an admin, I get over it, I roleplay which for the most part, causes me to forget about that little detail (but generally only when I don't have to ask over xhelp ten times to get some...alas Murphy may be right).
If it's due to not wanting to get on...well...I don't think that's it as you have explained your 'banishment' a few times.  I think you -want- to play haha!

I don't know what you did, or why you did it, but I feel if it's been...5 years then it's been lon enough...
Let's hear it admin, I demand an answer for the acclaimed Rastus.

And since the last few posts have been way off topic, why not give the Enforcer a laser, RPG, poison darts, and a handy dandy bottle opener?  Seriously, other players who aren't affiliated with the WJF, what you think about the subject?
*pipes up*
I love how nobody bothers to *read* any more.

C'mon, kids, what do you do while you're slaving away at SHI? If you ever needed time handed to you on a plate that you could very easily spend reading back over these here forums - there you go.

They really explain a hell of a lot, and prevent all kinds of questions being re-asked again and again.
*pipes back down*

…and no, not currently playing. Real life has a habit of messing up my plans.

Hey there!
Well, once real life stops kicking you in the shins, we better see you around..or else..
Another thing about WJF gear that's confused me is howcome it doesn't diguise?  Sure there is a nameplate on the chest, but that could be used for tricking someone.  I've seen this attempted, but what the person who was trying it didn't realize is that he and the judge aren't even similar in size at -all- heh.  But what I'm getting at, is that in order to find out who said judge is, you would have to read the nameplate, and if the armor was in the hands of someone else, all you'd need to do to resolve that nameplate issue is wear something over it…
Quote: from Damarung on 5:03 am on Sep. 14, 2006[br]Another thing about WJF gear that's confused me is howcome it doesn't diguise? �Sure there is a nameplate on the chest, but that could be used for tricking someone. �I've seen this attempted, but what the person who was trying it didn't realize is that he and the judge aren't even similar in size at -all- heh. �But what I'm getting at, is that in order to find out who said judge is, you would have to read the nameplate, and if the armor was in the hands of someone else, all you'd need to do to resolve that nameplate issue is wear something over it…

Bumeth…
And...
Nade launcher...

                Completly out of subject..

Here's a awesome weapon Idea they should make a sword or blade like the one that squall had on FF8 where when you attack it shoots and slices Henseforth(I think thats how you spell it) A gunblade.. Badass.

K…I liked FF8, and the gunblade -was- a nifty looking toy.  But...realistically, stabby + shooty = overkill

Anyway, just thought I'd bump the nade launcher feature.

Well, the only practical reason the WJF would have a grenade launcher would be to fire the sonic rounds, or if available, a CS gas type round. Frags would probably be out of the question becuase of the collateral damage to innocent bystanders on the crowded streets. It's an indirect fire weapon, not a direct fire, so it's going to fuck everything up in it's kill radius, which would be bad PR for the WJF.

I still think SD needs Assualt rifles similar to an AK-47 or M16

Oh I agree completely on the launcher, explosives out of the question.  But gas, gas is a judges best friend, since their armor is their own private ecosystem.  And the sonics would be really useful at apprehending…crowds if need be.
Quote: from Biohazard on 9:45 am on Nov. 4, 2007[br]
I still think SD needs Assualt rifles similar to an AK-47 or M16

I believe the Enforcer is the 209x version of the urban assault weapon. Rifle, Pistol, Grenade launcher *cough*teaser*cough*…

the m16 is prone to jamming often and in inopportune times ("Tap Rack Bang!! Tap Rack Bang!!). the ak is a superior build, but inacurate. more of a spray weapon. what part do you want to add to the enforcer? the jamming feature, or the inacuracy of spray?

Quote: from SoulExistence on 8:02 am on Nov. 5, 2007[br]
Quote: from Biohazard on 9:45 am on Nov. 4, 2007[br]
I still think SD needs Assualt rifles similar to an AK-47 or M16

I believe the Enforcer is the 209x version of the urban assault weapon. Rifle, Pistol, Grenade launcher *cough*teaser*cough*…

the m16 is prone to jamming often and in inopportune times ("Tap Rack Bang!! Tap Rack Bang!!). the ak is a superior build, but inacurate. more of a spray weapon. what part do you want to add to the enforcer? the jamming feature, or the inacuracy of spray?

All weapons need to jam. I meant that SD should have massed produced assault rifles as a weapons addition.

Yeah, rifles are a bit limited to a variety of two…three shotgun? And there's a sniper rifle but it isn't used? A straight up assault rifle with variable (single/spray/full auto) would be nifty.