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This is the December thread for updates and bug fixes!
Starting it myself otherwise the others will never stop adding to the November one
Typos be gone!!
We're down to 72 listed typos that still need to be fixed. This is the lowest we've had this number in a while since I've started torturing myself fixing them all.
By Mench at Dec 2, 2020 10:10 AM
CRITTER NEEDY NERF
Critters are now less needy.
By MirageGM at Dec 2, 2020 6:23 PM
CRITTER REVIVAL
Added a microtransaction to revive your dead critter. If your critter was already dead when this update is released, the option may not work for you.
By MirageGM at Dec 2, 2020 9:37 PM
CRITTER SCAN COOLDOWN
The cooldown limiting you from scanning the same item multiple times has been fixed. You'll find you can't scan the same thing again immediately after scanning it once. You'll have to wait a while.
By Johnny at Dec 2, 2020 10:42 PM
VEHICLE HEAT NERF
As part of the continuing testing of new features, we decided to adjust and nerf how much heat vehicles produce. We'll continue to monitor and make further adjustments as necessary.
By MirageGM at Dec 2, 2020 10:54 PM
CRITTER SCAN COOLDOWN
The issue preventing you from scanning the same item ever again has been resolved.
By Johnny at Dec 3, 2020 10:59 AM
CORPSHARE MARKET TERMINAL
CorpShare Market is open for business for Corporate Employees to take part in. Find out more info ICly.
By Slither at Dec 6, 2020 3:18 PM
BIOLOGICAL CURES
There was still an issue with state not cleaning up and thus people were continuing to get the scripts even after they had finished. I've made a change that should cause these to all clean up over the next day, hopefully.
By Slither at Dec 7, 2020 9:51 AM
CHANNEL GENDER
Use @xgender [gender] to specify which pronouns get used when it matters on ooc channels. By default, everyone is 'unspecified' and defaulting to the androgynous pronouns.
By Johnny at Dec 8, 2020 4:53 PM
BIOLOGICAL CURES .... AGAIN
Okay, there was STILL issues. I think I have pinned them down and I've tested and scripts are slowly falling off. Apologies for everyone who has continued to get cure scripts the past few days. I -think- at this point within the next 24 hours or so they should fall off for good depending on how much you play.
By Slither at Dec 8, 2020 9:32 PM
INSPECT ON WEARABLES
Some how the generic wearable object's inspect was not +x which means that it wouldn't respond well in situations where there are multiples. I've fixed this, pending Johnny telling me it had to be the way it was for a reason. For now, you should be able to inspect things like bio-hazard suits when there are multiples in a room.
By Slither at Dec 9, 2020 10:53 AM
CORPSE BLOOD SAMPLES
I've fixed the issue that would cause errors when working with blood samples from the corpses of fallen gangers and other temporary NPCs. If the temporary NPC has been recycled from the game world before the blood is drawn, the blood will not be scannable (and used to generate a traceback).
Existing corpses that generated bad blood samples, and those bad blood samples will not be fixed. You'll experience an error message informing you the sample is bad when you scan them.
By Johnny at Dec 9, 2020 12:52 PM
GATE CONTRABAND CHECKS
Have been tightened. Before it was possible to exploit the code with multi-room vehicles. This is no longer the case, and all vehicle rooms are now checked for contraband when going through the gates.
By MirageGM at Dec 14, 2020 9:11 PM
METRO SOMEWHERES
The bugs causing characters riding the metro and recycled puppets to be reflected as being 'somewhere' on the @who population footer have been resolved.
By Johnny at Dec 18, 2020 12:03 PM
VEHICLE JUNKYARD SPAWNING
A bug that prevented vehicles from spawning has been fixed. Additionally, all junkyards will now spawn vehicles.
By MirageGM at Dec 20, 2020 10:19 AM
ORBITAL TRANSPORT NEXT STOP MESSAGING
The 'next stop' messaging (like you see on Mag-Levs) has been updated for orbital transports to be less 'train' specific and more orbital transport specific.
By Slither at Dec 23, 2020 2:42 PM
VEHICLE SAFETY SYSTEMS
Can now be installed instead of saying they have no place to be installed.
By MirageGM at Dec 24, 2020 11:06 AM
WIRING HUB RESET GLITCH
Has been fixed. This happened when security devices were recycled, as they did not properly clean up after themselves. Additional guards have been added in code to protect against this as well.
By MirageGM at Dec 26, 2020 5:57 PM
WHITEBOARD ERASING
You'll now take a moment to look at the whiteboard and be prompted to confirm you want to erase it before you do.
WHITEBOARDS IN ROOMS
If a whiteboard has more content than will be visible in the room's description, the visible portion shown in the room will end in an ellipisis (...) to indicate there is more to look at.
By Johnny at Dec 29, 2020 11:47 AM
FLEE TB
Has been fixed, you should no longer receive a traceback.
By MirageGM at Dec 31, 2020 3:06 PM
MOTORCYCLE STICKERS
Stickers on motorcycle parts now properly show in the vehicle's description.
(Edited by MirageGM at 3:53 pm on 1/1/2021)
By MirageGM at Jan 1, 2021 3:45 PM