Up until now, when you died, your corpse would just 'have' all your cyberware on it. This is no longer the case. Your flashboost capacitor doesn't just magically show up on the corpse, ready to be grabbed by any joeboy mix walker who happens on by.
RIPPERS GOTTA RIP
There is a new command on corpses called 'harvest' it currently supports one thing, which is ripping cyberware via 'harvest cyberware from corpse'.
ONE RIPPER AT A TIME
Only one ripper can work on a corpse at a time.
Ripping requires the same skills as being a cyber doc, but in some cases, less of those skills.
You do not need a bunch of complicated tools to rip cyberware from a corpse. Those tools exist so legitimate doctors can uninstall cyberware from living people. No legitimate doctor wants to dig around in a corpse to get your cyberware out. Rippers be like 'fuck tools gimmie my scalpel'. That's all you need.
This drastically lowers the barrier to entry for ripper docs, as the cost of becoming one is much lower, and the skill needed is a bit more variable.
DIFFERENT LOCATIONS MAKE IT SOMEWHAT EASIER, OR SIGNIFICANTLY EASIER
Identifying cyberware in a corpse so you can go about ripping it on the street is possible. Doing it in a clinic is easier. Doing it in a cyber clinic is even easier.
The actual act of ripping the cyberware may not be drastically easier (yet), but figuring out what to rip, is.
SIC CHIPS ARE NOT RIPPABLE FROM CORPSES
I've made it so SIC chips are not dropped when you die. If you want to get someones chip, get them alive and uninstall it the normal way. This is a change from SIC chips dropping, but I wanted to avoid issues with tons of sic chips being in the game and there being mostly no reason to have them laying around unless you want info from them at which point you would just kidnap someone.
YOU CAN ONLY RIP CYBERWARE FROM CORPSE, YOU CANNOT UNINSTALL IT
Like I mentioned before, most legitimate doctors would consider the act of ripping cyberware out of dead flesh to be below them. You cannot 'uninstall' cyberware from a dead person. It can only be ripped.
CYBERWARE WILL STOP BEING RIPPABLE AFTER A PERIOD OF TIME
As a corpse degrades, there will be a point where you can no longer rip the cyberware out. This is due to the fact that cyberware should go bad when it's not in someone, but the meatshield it was in, despite being dead, is protecting it slightly. It's not forever though. 2 day old corpses? No cyberware.
MESSAGING & CHECKS
There are two sets of checks that are done when you want to harvest cyberware. First, a check to see if you can identify that there IS cyberware to rip (made easier by being in a clinic like I said before) and the second is IF you can rip it. This uses roughly the same checks that uninstalling cyberware does.
The messaging is fun for both and will be expanded over time.
This uses our action system so you can be interrupted if you walk away, put your scalpel away, are attacked because you're trying to rip some street tuff on their turf or a jake outside the HOJ.
THIS IS NOT RETROACTIVE
Corpses that already exist, already exist. Only new corpses support this.
Things I will add over time:
* Harder to rip the older the corpse
* Corpse disfigurement based on attempts to rip
* Different tools (ripping with a ceramic composite katana? why not!)
* Infections from cyberware that hasn't been sanitized and who came from someone infected with something
* Sanitizing of cyberware ripped from corpses (to prevent infections)
* More gore messages
* Modifiers for where the cyber is being ripped being taken into account when trying to rip something (not just detecting what is available to rip)
Thoughts? Comments? Suggestions?