Reset Password
Existing players used to logging in with their character name and moo password must signup for a website account.
- Manywaters 2m
- Baron17 1s
- NovaQuinn 50s
- Seers 47s
- villa 1m
- Hippo 1m
- Neekly 22m
- attaboy 1m
- Valentine 7m
- Speccy 24m
- Barrien 9m
- crashdown 10m
- Vera 1m youtu.be/wmOw-jplSMk
- Malakai 5s
- Cyberpunker 13m
- Tequilajoe 50s
- Ghostinthekeys 4m
- DiamondNine 11s
- Napoleon 5s Bad bish is bad.
- Atheran 7s
- SacredWest 5h
- Ostheim 2m
- Marioanius 2m Hamilton wrote, the other 51!
- soultrip 21s https://youtu.be/OY4XiE6ZzYo
- Malanth 19s
- jwimpeney 27s
- jsmith225 10h
j Johnny 22h New Code Written Nightly. Not a GM.
a Cerberus 14m Head Builder & GM when I need to
And 30 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Combat Core
teh 'combat is frozen' bug

So, turns out that somewhere along the way, combat was running amuck, people being stuck in combat after they shouldn't be. So, someone err'd on the side of caution and bound the whole combat system up in one great big 'on/off' switch that got flipped -way- too often.

If combat stopped in one location, it stopped incompletely in all other locations too because the switch was flipped. This is why you would have to type 'stop attacking'.

So, I ripped out this toggle and replaced its check with one that checks if theres still combat -in that location-. This seems to have resolved it when the issue is combat occuring in more than one location.

That means that you should report bugs of combat freezing or you having to type stop attacking when you shouldn't have to again. Thank you. :)

Joy to the world.. dun dun dun dun.