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- Acupa 15s
- Fay 35m
a Mench 22m Doing a bit of everything.
- Balreskan 5m
- PinkFox 18m
- Vanashis 57s
- Ameliorative 3m
- Hivemind 2m
- Bruhlicious 14m Deine Mutter stinkt nach Erbrochenem und Bier.
- Pladdicus 1m uh
- zxq 9m Tools: https://ansicolortool.neocities.org
- Sivartas 1h
And 12 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Combat Core
teh 'combat is frozen' bug

So, turns out that somewhere along the way, combat was running amuck, people being stuck in combat after they shouldn't be. So, someone err'd on the side of caution and bound the whole combat system up in one great big 'on/off' switch that got flipped -way- too often.

If combat stopped in one location, it stopped incompletely in all other locations too because the switch was flipped. This is why you would have to type 'stop attacking'.

So, I ripped out this toggle and replaced its check with one that checks if theres still combat -in that location-. This seems to have resolved it when the issue is combat occuring in more than one location.

That means that you should report bugs of combat freezing or you having to type stop attacking when you shouldn't have to again. Thank you. :)

Joy to the world.. dun dun dun dun.