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- Something_Wicked 10s
- himble 6m
- Nyarlabrothep 15s
- Rillem 50s
- meowlorde 1s
- fopsy 18m
- bellumes 1h
- Ryuzaki4Days 33s Within another moment don't went Alice after it...
- Hivemind 9m
- Kangarat 6m Rat.
- batko 19m
- BrickAstley 2m Ain't no place for a hero.
- Crooknose 1m
- Wonderland 16s
- Rhea 22s
- RedSteelButterfly 1m
- NyanChicken 1h
j Johnny 11h New Code Written Nightly. Not a GM.
- Kiwi 10s
- Andromeda 1h
- ragingcunt 33s that's not very cyperpunk of you
- Paullove 1h
And 17 more hiding and/or disguised
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We don't need no water ...

Fire is now a little more integrated with game mechanics.

Lightning can start it, so can man or his creations. Fires will grow in size (possibly quite fast under the right conditions) and eventually burn lots of things in the room, including you! The fire will even spread if left un-contained.

But I've never seen fire in Withmore!
Our excuse has always been, its a big building, fire is a huge problem, so there's automated suppression systems everywhere. Those of you who already stink of rotten eggs know, this is now coded. Every indoor location (indoor being a relative term within the dome itself) has automatic  fire detection and suppression systems. Keep in mind, these vary in sensitivity and power. In a lot of circumstances, you're going to have to get involved to extinguish a fire, but the system will help keep it something you can extinguish.

Oh my gawd, it got so big, I can't battle it!
Call 911, it might help, even if you're out on the streets of red. Going to battle something off the grid? Get some firefighter turnout gear so you -can- battle the big fires.

Fire! Cool, I like to play with Fire! There are plenty of ways to start a fire now. I'm not going to elaborate because it doesn't help anyone if we all run around burning the MOO down to experiment. You'll be persistent, you'll find them.


That is all.