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- Evie 0s
- CTBridge 6m
- Jonquille 1h
- Atheran 1s
- SpaceLatency 1h 'And he gave me Venus.'
- attaboy 3h
- Baron17 9m
- crashdown 8m
- Brotox 17m
j Johnny 9h New Code Written Nightly. Not a GM.
- Cosmic 1m
- pfh 43m
j Kwisatz 22h Definitely not a GM.
- SacredWest 59m
And 17 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Fire!
We don't need no water ...

Fire is now a little more integrated with game mechanics.

Lightning can start it, so can man or his creations. Fires will grow in size (possibly quite fast under the right conditions) and eventually burn lots of things in the room, including you! The fire will even spread if left un-contained.

But I've never seen fire in Withmore!
Our excuse has always been, its a big building, fire is a huge problem, so there's automated suppression systems everywhere. Those of you who already stink of rotten eggs know, this is now coded. Every indoor location (indoor being a relative term within the dome itself) has automatic  fire detection and suppression systems. Keep in mind, these vary in sensitivity and power. In a lot of circumstances, you're going to have to get involved to extinguish a fire, but the system will help keep it something you can extinguish.

Oh my gawd, it got so big, I can't battle it!
Call 911, it might help, even if you're out on the streets of red. Going to battle something off the grid? Get some firefighter turnout gear so you -can- battle the big fires.

Fire! Cool, I like to play with Fire! There are plenty of ways to start a fire now. I'm not going to elaborate because it doesn't help anyone if we all run around burning the MOO down to experiment. You'll be persistent, you'll find them.

FIIIIYAAAAAAAAAAAAAAH!

Ahem.
That is all.