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Vehicle Improvements
Now with more road rage.

JURY-RIGGING FEATURE

Vehicles can now be restored to operating condition outside of garages by juryrigging them. These patch jobs will not fix a totaled vehicle but will get disabled vehicles back on the road and to a repair shop.

REPAIR OVERHAUL

How parts are repaired has been completely overhauled. It can now be done outside of garages, and has been made more difficult. Additionally, it is now possible to repair ruined parts.

JUNKYARDS

Now have many hidden treasures. They are worth a .. search..

HOTWIRING OVERHAUL

Vehicles now also require a consumable kit to be hotwired that is specific to their vehicle.

CAR CRUSHERS

A car crushers have been added to the game. For crushing vehicles.

Certain explosives now damage vehicles. Which explosives do what is a FOIC situation.

Note, I have no basis for balancing the damage for this on a large scale, lacking any previous data from the live server for coded vehicle damage. The damage values may change dramatically as we tune this to be fair while also holding to our design intent.

So everyone can get a feel for how comprehensive the vehicle updates have been,
I'll edit this post to summarize the other vehicle fixes this month from the general thread.

MOTORCYCLE SPEEDING
Motorcycles now truncate room descriptions as cars do when driving excessively fast.

WEAR AND TEAR MESSAGING
Vehicles now add some flavor text when cruising around depending on the condition of their various parts.

KRO'S JUNKYARD NOW A MAZE

MOTORCYCLE MESSAGING
Motorcycles now display a modified message that give the shortdesc of the riders when they leave or enter a room.

PHOTOS FROM WITHIN VEHICLES
Snapping a photo from within a vehicle should now properly show the vehicles interior description instead of the 'just a plain vehicle' thing.

PHOTOS FROM OUTSIDE VEHICLES
Snapping a photo of a vehicle from outside will capture it's outer description, it's license plate, any graffiti on it, and it's damage, now.

CAR CRUSHERS PERMING ADMIN
Car crushers can no longer perm staff members.

MOTORCYCLE PART DESCRIPTIONS
All motorcycle parts now have descriptions. Enjoy the mechanical flavor.

BADLANDS JUNKYARD
There is now a junkyard in the badlands. You must find it IC.

VEHICLE DAMAGE
The number of parts damaged and the amount of damage will now scale more with vehicle speed. Additionally, damaged parts will affect your ability to control the vehicle to varying degrees depending on what you have damaged and how badly damaged it is.

VEHICLE HEAT
Vehicles of all kinds now generate and dissipate heat based on their parts. This serves as an analogue to exhaustion for vehicles and will have future impacts. For now, listen to your vehicle. Pushing for too long, too hard, can have consequences.

As part of this change, all vehicles have been retroactively given a radiator.

VEHICLE PART REBALANCE
A bunch of parts needed a balance pass. This has happened. Additionally, many parts also now confer penalties the more damaged they are.

NEW VEHICLE PARTS
Over twenty new vehicle parts have been added to the game. Discover them in game.

PART FIXES
Radiators have been given messages when they are damaged just like other parts. Additionally, some properties on parts have been adjusted that were missing from the initial imports.

VEHICLE BLOCKADES
It is now possible to blockade exits with ground-based vehicles. This mechanic allows for territory control and the ability to block streets for other vehicles.

MOTORCYCLE TEMPS
You can now look at your running motorcycle to see if its getting too hot or not.

VEHICLE GAUGE CONFIGURATION
Vehicle garages capable of repainting a vehicle can also be used by authorized users to configure the color of the gauges in the vehicle. Examine your garage.

VEHICLE HORN CONFIGURATION
Vehicle garages capable of repainting a vehicle can also be used by authorized users to configure the sound of most vehicle horns. Examine your garage.

VEHICLE WINDOWS
Vehicles now have them and they go up AND down. This has a number of implications, but among them ...

THROWING FROM VEHICLES
While windows are down it is now possible to throw things out.

VEHICLE VMOTING
And it is possible to give your chum the bird with the vmote command, which works like emote except you do it through the open window of your automobile.

MOTORCYCLE HONKING
Honk those tiny motorcycle horns!

(Edited by Johnny at 11:48 am on 11/28/2020)

Don't forget the changes to HOTWIRE
CRASH DAMAGE

You will soon take damage from crashing your vehicles. Some vehicles have been upgraded with safety systems. Some have fancy automated seatbelts, others have potentializing foam dispensers that activate when the crash happens, much like airbags. Motorcycles do not have safety systems but wearing armor can provide protection in a crash.

Any vehicle that can have a safety system, has been given one. We are holding off on activating the damage element of this to give y'all time to get ready!

VEHICLE CAUTION AND WARNING SYSTEM

Has been added to better communicate the status of a vehicle on the fly. It includes common warning lights that reflect the status of your vehicle.

This also includes a "caw mute" and "caw unmute" command to tell the systems to not audibly warn your character if there is a situation of concern.

MOTORCYCLE STICKERS

Stickers on motorcycle parts now properly show in the vehicle's description.

VEHICLE SAFETY SYSTEMS

Can now be installed instead of saying they have no place to be installed.

VEHICLE JUNKYARD SPAWNING

A bug that prevented vehicles from spawning has been fixed. Additionally, all junkyards will now spawn vehicles.

GATE CONTRABAND CHECKS

Have been tightened. Before it was possible to exploit the code with multi-room vehicles. This is no longer the case, and all vehicle rooms are now checked for contraband when going through the gates.

VEHICLE HEAT NERF

As part of the continuing testing of new features, we decided to adjust and nerf how much heat vehicles produce. We'll continue to monitor and make further adjustments as necessary.