This has been on my mind for a while, especially with recent improvements: the IDE editor, lots of option fixes, new fonts, xterm fixes, code modernization, dependency updates, and more. It felt like the right time to act.
Instead of updating the legacy repository (owned by Johnny), I created a new one under the SindomeCorp GitHub org that contains the latest and greatest webclient.
This isn’t just a public fork anymore. I refactored our Sindome-specific features (like the URL shortener, status overlay, and others) behind feature toggles. They’re off by default, so other games or developers can use the client as-is, or implement compatible services on their end if they want those features. The public version that we are releasing, is the same one Sindome uses. We push/pull our changes to the client to this exact repo, moving forward.
By making our version of the webclient public and keeping it much more up to date, I hope this helps the broader MUD community. Others can clone and run a webclient that’s battle-tested daily by 30–40+ users.
Repo: https://github.com/SindomeCorp/dome-client
(Edited by Slither at 9:58 pm on 5/18/2026)
