Some things I've picked out about the Economy from reading random threads on here:
The economy is broken and it's known it's broken (Corpies not always being rich and mixers sometimes being CRAZY fucking rich)
Steps have been taken to fix this, like the reduction of ganger sold stuff.
The general status quo of the mixer/corpie relationship is one of divide, both financially and status wise. Or at least that's what is being gone for. That's why they have instituted the newer employee perks and are looking at jobs etc, to attempt to make that divide... Right? (For lack of better words).
Gold is considered sorta a neutral zone in the whole corpie/mixer shit because the shops and businesses there don't care if your flash is corpie or mixer, they just want it. Green and above is considered the well to do areas and mixers aren't generally seen there because it's like having a bum outside a five star restaurant or sleeping on a movie stars curb.
That all being said:
Just sharing my opinion, but I don't think PERKS per say are going to fix the issues on their own, I think that is a step in the right direction but I think that more cold hard cash is the solution on the topside.
I don't think Gangbangers need to pay more than they do now because it's over the weekly cap anyways selling one thing to them. But I do think that there needs to be more at the top to trickle to the bottom.
Now I'm gonna make a LOT of assumptions here, so don't jump at me with your claws out if I'm wrong.
I assume that in a perfect world, players on the top would be making more money than god and expected to outsource that money on a regular basis to lower level corp employees and/or mixers, but discretely, not like having a mixer show up at their house while they are in the pool swimming.
I assumed based on my limited experience with the pay system here which I'll make a side comment/suggestion about here, (Why don't you make it a set payday, like Friday or something, you already do that with the coded econ, it would be more realistic because nowhere in any job in the world does someone have to wake up at 2am to go collect their pay because that's when they were hired.)
But I digress, so with the pay system here, which again, limited experience, it seems like it's turning a corp/job not so much INTO a job, but a timed influx of cash. What I mean is it doesn't seem to matter if I stay in my job for 50% of my time played, or 2% of my time played, because it's assumed that I'm working while I'm off. Which I totally agree with by the way, but presents a problem in awarding those who "play the role" versus those who just have the bit and play on a terminal every once in a while.
Now I do see there are jobs on the Newsfeed that pay ridiculous amounts of flash a week, like 200 fucking K, and I will make the assumption that they take quite some time to work your way into, and are "goal" jobs in a way to enable that trickle down economics and ultimately RP available.
Problem though in my eyes is this, and again, don't go all ape shit please, as I'm not saying I wanna be CEO in a week... But the problem in my eyes is that those "desired, for lack of better way to put it, END GAME Jobs" are sometimes at the end of a months or years long journey from listening to folks talk.
But what differentiates employee A from B, if they are hired the exact same time, it doesn't seem like there are bonuses or anything to entice them to work "harder" and it doesn't seem like there is anything but a "Do your job for X days and we'll review you to become the next rung". And that's not how any current job works anymore (real world). In the real world it's the performers, the exceptional people that move up.
So ultimately with the way the jobs are structured, and I understand this is all fluid and could change on a dime with some code and inkling of a staff member, but with the way the jobs are coded now I think there needs to be more opportunity for income above and beyond HOPING for trickle down economics, because the players who are in that position of being ULTRA rich are limited and the people they hire are limited and I wouldn't expect someone who makes that 200k a week salary to waste 90% of it on others as that's not realistic.
I understand you guys feel that coded money making systems are a detriment to RP, but when you can run around Green, Gold and Red and find ONE person in a public place out of the fifty logged in, that's a bit rough to rely on the trickle.
As to HOW and what job to do, I haven't a clue, and I was hoping one of you might have a suggestion. But it just feels really broken right now.