Existing players used to logging in with their character name and moo password must signup for a website account.
- PsycoticCone 2m
- MrRedgrave 57s
- Vanashis 6m
- Hivemind 1m
- Sivartas 26m
- Mindhunter 39s
- JMo 9m All death is certain.
- Fay 2m
- BlackSoul 1s
- Raven 1h I lost myself, in the dark charade.
- Rillem 6m Make it personal.
- zxq 36s Tools: https://ansicolortool.neocities.org
- SmokePotion 10s Right or wrong, I'm getting high.
- Yizhi 34s
- hex 5m
- xXShadowSlayerXx 7m
And 28 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Now its time to say goodbye...

As I sat down to write Adora's weekly article, which is a day or so late, it struck me that I had no idea why I was doing it. Why I was doing any of it anymore.

Lately, I have asked myself why I've even bothered logging into the moo at all, and that saddens me, but its made me realise that it is time for me to move on.

Despite being told I was doing nothing but "fucking and making clothes" I did try to bring creative elements into the moo and carve a niche out for myself in it and I hope that I succeeded at least somewhat. Though I know people weren't always fond of me. (Its okay Wren, I forgive you. *grin*)

Sindome was the first moo I ever roleplayed on and in the beginning I was awed by the room descriptions and the interaction, the great roleplay between characters. Even characters that I didn't like, I still interacted with and for the most part enjoyed every minute of it. I tried to get involved in plot lines - maybe not wide sweeping GM created ones because of time zone issues - but certainly player ones. I even tried creating a few myself or giving them my own personal in character slant.

There are people who I greatly enjoyed roleplaying with, some I've mentioned before in the player appreciation topic which some of you slated as being too lovey dovey, but was meant only to be complimentary. In order to prevent revulsion again I won't list them. You hopefully know who you are.


Like my good friend who's gone before me - I too am a bit depressed at how Sindome hasn't come near to full filling the potential that it already can. When speaking to a GM, without realising they were one, I came up with analogy of a putting up a fence. The first thing you do is you start with one end post and then you put up the other, then start from the first working towards the last. When I started playing SD over a year ago that's how it seemed to be going, but in the last eight months or so its become increasingly clear to me that more attention is being paid to the posts at the far end of the fence than the middle where everyone is playing. To make it more clear so much effort is being spent on creating ideas for the future players that very little seems to be actually being done for the current players. Granted I'm not an admin so maybe more is being done that I don't know about. But this is my opinion and has been for a while now.

I played three characters in the year and three months I've been on SD and have seen limitations with each. Maybe in the future I'll come back and find that these limitations no longer exist and once again I'll start playing SD.

There are many things which I will always like about this moo, its players, and the people that help run it.

I wish everyone a happy and prosperous new year.

Well, like I said to Moss, it's sad to see a decent player leave. I hope some day you'll come back.

As to the fence thing, frankly, there are too many fence posts to put in, and not enough hands to do it. We can only do so much here as staff. We have jobs, careers, schooling to take care of. If Sindome was a paying job, I could guarentee that we'd have fences, a house, and a landscaped yard. It isn't though. And we are volunteers. And it's been a -VERY- tight eight months with the majority of the staff being gone. For a good long time the MOO was only 2 people adminside, occasionally 3. We've more staff now, but they have lives to care for.

Frankly, I am a bit insulted. I know for a fact that when I've the time, I slave my ass off here to make stuff. Did you know that I have a 65 page document pushing 30,000 words for -JUST- my share of the NLM 30 Days Project this year? I did all that in my spare time. That's a hell of a lot of writing to do in a few weeks. I also make stuff. Food lately. Lots of it.

I know the coders slave away. Both of em. They've made a system of scripts and interaction for the GMs to use that enables us to greatly enrich the dome environment, putting in things that will breathe life to a lot of elements. There are new areas of the dome that are almost ready to open up, like how the New Park was. There is the code that made Super Happy Fun Land, and I tell you, it's not easy as pie to do what it does. There are the things like the Matrix and Cybernetics, which take -MEGABYTES- of code to get properly working. All this was done by -TWO- people in there spare time.

SO pardon me if I feel a bit insulted and miffed that you feel 'a bit depressed at how Sindome hasn't come near to full filling the potential that it already can'

Perhaps I should drop out of university so I can MOO full time for you. But I bet it wouldn't be enough. I could type untill I bleed, and the bones on my fingers are exposed and it wouldn't be enough. I've been here for -THREE YEARS-. I came at a time when -COMBAT BARELY WORKED- and I managed to entertain myself, and have a blast. When I started the level of -stuff- available and open to the players was 1/5th what it was now. And we still had rip-roaring fun. Of course, there were more staff at the time who could -devote- 30 hours a week to just be there. But I tell you, 90% of what I did had virtually -no- staff involvement.

Every last god damned thing we do here is -FOR THE PLAYERS-, you may think working on big things like 'the Matrix' and 'Cybernetics' are useless, but then like you said, your character was a tailor and currently a writer. Talk to the people who want to be deckers, I bet they are totally stoked that we are trying to devote man hours to the Matrix. Like I said, we are only humans and volunteers, so cut us some slack. Untill you've been an admin on a MOO and busted your ass for longer than 10 days, then you'll understand.

There isn't a bloody staff member on Sindome that doesn't -wish- that our HUGE list of ideas and shit to do couldn't just magically be there. There isn't a -SINGLE- staff member that doesn't wish they could do -MORE-. For FUCK SAKE, Johnny, Kevlar and Myself feel -GUILTY- half the fucking time because we can't get shit done fast enough. Because we can't -DO- it all magically. And the LAST FUCKING THING WE NEED IS A GOD DAMNED GUILT TRIP about the way some people 'feel a bit depressed at how Sindome hasn't come near to full filling the potential that it already can.

If you don't like the fucking game, fine. If you aren't having fun, FINE. But don't toss it at our fucking feet, because I know for a -GOD DAMNED FACT- that we bust our fucking asses to make the game as good as we can.

So go. Take your time off, and maybe come back one day. But I tell you one god damned thing, for the staff we've got, and the new staff we've brought on, -WE FUCKIN ROCK- and when you hear about us again later in your life, or even if you don't, -WE'LL STILL BE HERE-

and we'll still let you back on to play. Maybe when we have all out 'fences' and 'houses' built you'll finally be able to enjoy your time here…peace Tash, I hope one day you swing back to see what we've accomplished.

Umm, not sure what to say to all that.  Tash, sorry to see you go.  I never met you IC, unfortunatly.
I'd just like to let you admins know that I -REALLY- appriciate everything you've done, I love the game.  Reading this makes being a MOO admin sound even cooler.  (bleeding, yay!)  Maybe if I ever get back to reading the MOO programming manual, I could one day aspire to be as great an admin as you all are.  By the way, if/when I finally motivate myself to read the manual and familiarize myself with MOO programming (probably when I go back to school, I always get lazy over breaks), I would love to help out the MOO in anyway I can.  Umm, I suppose getting to work on a movie scirpt would be a start.  Umm, Okay, I think I'm done.
Phooey.

Tash, lookie, what's really making the game be less fun for you, the fact that lots of stuff isn't done yet, or that you're not getting the RP you want?

I don't know who all three of your characters were, just two of 'em, but between 'em I see that, they're basically the same type. One was a local fashion designer and the other's a dilettante/socialite type of reporter, right?
Those are potentially fun characters to play, but both types suffer from what I call the "Background guy/gal" syndrome - fact is, they'll mostly be relegated to secondary roles because they mostly don't hop into the RP spotlight - and I know what it's like. ElseMU* I've played a background-ish type character, and I nearly quit playing there because of that, thought there was something wrong with that game. But then, when I draw a parallel to my mostly in-your-face character here, I realize, that, unless you go out and get in people's faces a bit, at some point one's RP will fall flat and one will get bored.

I haven't RPed with you much, but from the little I've seen, you really get into your characters, so, whyncha give it another shot? Make a character that you don't think you'd enjoy playing, something radically different from what you're used to being, and see if you're having more fun then? Hell, even your current character can do an about-face. Look at what Lav did with hers - her character is almost completely different from what she was, and now she's having assloads of RP fun. You've played here for a year and three months, like you said, are you really just gonna give up?

One word. Sabbatical. �Does wonders, especially when you come back and realize you haven't met person X, or haven't fought with/stolen from/murdered person Y. �Things change with time, and sometimes a little bit of time is all you need to obtain a fresh approach on something that appears to have grown a tad stale. �Trust me, I know. �Give it a shot before you walk away from Sindome, and I'll bet things will improve considerably.

Just my two shares of Enron. �

(Oh, and Iga, please dont rail against players. �It hurts PR, and causes good, though somewhat jaded, players to get the wrong idea about admin-type folks. �Remember, you are a bastion of calm, cool intellect, always open-minded, with an amazing capacity for tongue-holding and tact ;-)

In my several months as a GM, I have seen amazing things come about, sometimes over a period of weeks, sometimes in an instant.

This is an incredible group of hard-working, motivated, intelligent, and dedicated people.  You can't truly know that until you're looking at it from behind the scenes and trying to see the MOO from their eyes.

Tash, you were an incredible asset to the MOO in both your creative efforts and the amount of and the quality of RP you generated. I hope that you'll come back sometime.

I also hope that everyone who plays this MOO takes the time to appreciate all the admins who pour every ounce of free time into making this place come alive and stay that way. Sure, there are moments when it feels like a struggle, but overall the improvements FAR outnumber the setbacks.

You guys should all stop to realize that this is a FREE game, here solely for all of you, and that no one pays these people to dedicate themselves, nor do they have any obligation to it except their love for it.

It is my hope that with time, the Admins, GMs, and players will gain more and more appreciation for each other and become better at working with one another. We have such a great opportunity for community here, because we all have such similar interests and most of us really have something to contribute.

There's a section of the board where you can put down ideas for improving the MOO. That section of the board is not the first priority, however, and I think it's awesome how many ideas on there actually have gotten implemented in some form.

This is not a rant, it is simply a comment on how much I love working with each and every person on the SD team, as well as all the players, and a thanks to those players who express patience and gratitude. It's so nice for these hardworking individuals to hear a simple thank you.

Peace!

Ummm…I am the bastion of tounge holding sanity?

*boggles*

Yeah...right. I am the bastion of long winded posts that go on and on and on...

Tash, sorry to see ya go. Been good times, been bad times… as for the problem with stuff not being done...

Hrm...

To sum up Iga's post in one word: Beta.

Its not done yet, its a process (I doubt it will ever BE done...)

Also, I can't remember whether or not you listed some things that you think could be done instead of what is being done... But, yea...

Talk to ya later!!

I'm gonna spend my retirement playing Sindome.
"When I was you age we didn't even have cybernetics or the matrix."