The idea of a police force, who take on the role of judge, jury and excecutioner isn't a new one, I mean, I'd be suprised if most people who play this game haven't drawn the parellels between withmore, and the Megacities frm the Judge Dred stories. I love the idea, I always have, I mean, it's martial law, oppression taken past the point where anyone's trying to pretend that you have rights, and more importantly, that anyone gives a shit if your rights, if you have any, are being violated.
That said, I think there are some problems with the law in this game, at the moment. Most notably, that it's far too strong. Yeah, I'm sure many people will take a dim view of me raising this point, especially if you play a judge, or a TERRA agent, and, even more so if you know who my character is, but, hear me out.
I understand perfectly that the WJF are supposed to be a massive, well funded, opressive force. They get snazzy gear and are relatively well paid. Their aim, is to keep order, and basically crush the criminal element.
Trouble is, if they do it, it's not gonna be much of a game anymore, is it?
There's an awful lot of characters working with/for the WJF and TERRA. So, where's all the criminals? PLayer charactrer ones I mean. There are very few of them. Why is that?
I'll tell you why. It's because there's no insentive for people to play character on the wrong side of the law, that's why. There are basically no illegal ways to make money, except by selling illegal good, but, since very few people want to cross the judges, very few people have need for such things.
I can almost hear the people out there saying "oh, but someone might just roleplay someone who's a criminal, for the sake of good roleplay." Yeah? you think? why would they? Most people over the age of 12 don't break laws just for the thrill of breaking laws. Most people do it because it's profitable.
That's what crime is all about, High risk, high yeild. I'm not talking about crimes of passion. Someone killing someone in the heat of an argument, or the like, that's totally different, but professional criminals.
very few people are going to try and mug someone, because, if you try, chances are your victim's gonna call for help using the SIC. So what are you options, kill them before they can, and forgo the potential roleplay there is in that situation? or just wait for a judge to come along and blow your head off?
I guess what I'm saying is, that ina city,where we're led to believe it's a hive of scum and villainy, it has a frighteningly law abiding playerbase, and, yes, I'm well aware that the player characters aren't the only people in the city, there's all those NPC's, and the ambient population of millions. but, it's only the players who matter in this instance.
Do I have a sollution to this? No.
Should I have come up with one before posting this longwinded bitch? Probably.
My point, is that there -needs- to be a criminal element. For there to be a criminal element, you needs to be some insentive for people to cross the line, and join the darkside. If the WJF and TERRA are too succesful, it's going to choke the life out of the game.
Ok, I'm done.
Feel free to point out the reasons I'mwrong now.
