So I was just doing stuff and I remembered about this idea I've had in the back of my head for years. I generically like medieval stuff, and sometimes attend medieval events, and kinda like history in general (and no, Vikings did not have horns on their helmets, get it right people!). I've long had this idea of something that works slightly like the game Chivalry except more.. fleshed out. More stuff to it. So, I came up with this:
The game is a medieval first-person/third-person game (you can switch between first and third if you want to). It is a bit like TF2 in the sense that there is a map which is split in half, with a red team and a blue time. The map is symmetrical, and a rough sketch of it is the uploaded image, linked at the bottom. The giant circles on either side are the cities. If they are reached and destroyed, the game is over. The smaller circles are the towns. There is a river in the center, and a bridge crossing it. As you can see, this makes for three choke points (one for each side, and one in the center). There is also a forest on each side, through which wind trails, like a small sort of maze.
There are four different "classes" (though not really classes because you don't really get to choose, I just couldn't think of a better word): Farmer, Merchant, Soldier, and Noble. Each of these are split into three tiers. How the game works is that a player will start as a Farmer, go through the three tiers, and then once they finish the third tier, they will have the option to continue to the next. How this happens is whenever a player finishes a tier, their character marries an NPC of the gender of the player's choice (this is done so that no-one is offended, and yes in this fantasy medieval world of mine, same-sex marriage is allowed and screw science because they're gonna have a baby, too), and has a child, the gender of which the player gets to choose. Then, the child grows up through a short 10 second video cinematic, and the player takes over and starts playing as the child, playing in the next class. Through this system, they create a family. Family last names are chosen at the very beginning, and a family tree will be able to be seen. Anyways, when you reach the end of the second tier, the second-generation character will, like the first-generation one, marry an NPC of the gender of the player's choosing and have a child of the gender of the player's choosing, and then control will shift to the child after another 10 second video cinematic. And so on.
Will discuss the three tiers of each class in the next post (twelve total tiers), any thoughts so far? By the way, I think it should be called "Dark Age" or "Dark Ages".
The map (yes I know it's just an extremely simple sketch):