I'll start from the begining….
I'm finding this web, symposium I guess or perhaps essay very interesting. I've passed it along to a few people and my husband and I have been discussing it for the past few days. And I will undoubtedly come up with some long winded possibly arudite comment on it when I have time to think about it. Maybe next week. But for now I'll reply to the replies.
Murphy - I really don't think Stanley Kubrik considered Clockwork Orange to be like that. It was a social commentary film like pretty much all of his films were. That one just happened to be about the social climate of England during the late sixties and early seventies. Also there is such a thing called "ad hoc, ergo hoc, propter hoc" which is a fancy Latin saying that means just because something comes after something else they are not neccessarily related. And in this case I would say that the genre of cyberpunk films and novels are very unrelated to Clockwork Orange. Yes, it has random violence of both the physical and sexual nature. And yes its about social disorder and in a way it is also classist. But the main character in the film came from suburbia. He was a bored, strung out, angsting suburban white male in his late teens early twenties. There are more movies and books out there about bored little rich kids wreaking havoc than I think any of us could count on all our hands put together.
If you looked hard enough you could find elements of what this guy is saying are cyberpunk in almost any movie. Take the anti-hero for instance. I mean come on isn't that like every single Jean Claude VanDamme, Steven Segal and most Bruce Willis and Mel Gibson movie? Hell, even Han Solo is an anti-hero.
Wanseya - There are a lot of projects the admin are working on that we are rarely if ever aware of. One of those projects is Blue. You have to take into consideration that Sindome is still being built. Its being built up around us. And as it stands right now RED is the most complete level so of course there is more focus on it than anything else. As for Grunen's, you're probably right not many people do hang out up there. There used to be a "usual" crowd a while back, but things change the game's tone changed and the players changed. At some point I'm sure there will be another group of people who hang out there. I'm not sure how much of it you were here for but there was quite a bit of corporate influence in some characters lives due in large part to Rigby, as he was the most visible and vocal corpie. So, yeah, maybe the definitions of corporate worker and poorer people aren't as defined on Sindome, but that doesn't make it weak. Frankly, I get tired of the corpie vs. everyone else with less antagonism. Its trite and old hat and people ought to be more imaginative than that. Sindome ought to be more imaginative than that.
I'm going to stop now, I'll add more later should I feel like it or something. Feel free to poke and prod my statements now.