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I have this and this and this and ...

So here I was, minding my own businees when all of a sudden I get a bunch of messages across my matrix like scroll telling me that size or weight was not set on some items.

This, in and of itself is not unusual, as I've been making large strides toward making sure -every- item in the moo is properly sized so that one day, containers can be implemented.

Being the curious entity that I am, I did some looking around, and found a character who, like many others is a pack rat.

Pack rats are bad, for a number of reasons.

1. �Bloat hurts the Moo. �Sure, we're on a speedy server, with plenty of memory and a nice fat pipe out to the internet, but it may not always be that way. �The bigger the Moo database, the slower it will run. �Would you rather have all that crap you're never going to need? �Or more room/players/new stuff?

2. �It's not very themely. �The future, is disposable. �Real cyberpunks travel light. �Why? �Well, it's been mentioned previously but goes completely to the -mindset- of living in the time and place these characters are. �Take it simply as TheWayItIs ™. �Are there exceptions? �Yes. �Does every character or even most of them here fall into that exception category? �No.

Here are some guidelines, based on the rules I made my characters follow.

1. �Carry everything, all the time. �If you can't carry it, you don't need it. �There are two exceptions to this.
� � Don't bring a weapon into a location it's not smart to
� � Don't carry big bulky tools (like cybernetic implantation devices, shovels), musical instruments, things like that.

2. �Leave a spare weapon and a spare set of clothes somewhere -safe- that if you died, you'd know where it is.

3. �Sell/recycle everything else that you come into posession of.

Do this and many good things happen.

1. �The Moo stays happier, longer.
2. �More items are -in play- and available.
3. �We have more themely play


Just a thought. �Would it help if we put more recycling chutes around Withmore? �Is everyone familliar with the 'trash' command?

*smiles and waves for the camera*
Ooh Ooh pick me pick me!!! ;)
I try to recycle stuff.. or sell it… but there are some exceptions to what you said.. I mean, if your a fixer.. you can't just sell all the stuff you come into contact with right away, and expect to make money... or if you sell drugs.. you can't sell them for just anything.. you got to hold out for a good price...
I dunno..the whole thing kind of pisses me off. I mean, really, do you really want to whine about characters actually COLLECTING coded things?

Oh my god…hold the phone...somebody wants to have something IC. But this seems to have been adjusted by having fewer and fewer numbers of each coded thing IC.

Like the fluke of high-priced shrouds. Wouldnt be a problem if they had been easy to come by, but no...wouldnt want to many people abusing those.

My character does not hoard things, but i do argue that if you dont want people to have items...dont fucking put out items. Sure its not so black and white, but lets compare this.

You know all of the loading time you spend for a graphics game? All in all, you spend probably 5% of the time playing that game just solely sitting on loading lapses. As for the MOO....i would seriously rather PLAY the fucking game and worry about not even a one second lag time, than spend all my time thinking about how i wouldnt be a real cyberpunk if i didnt travel light.

Talk about fucking politics moo.

It's hardly un-themely. This is really the classic battle of realism vs game fun. Hoarding stuff means you know it's safe, you know where it's at, and whether or not you need it at the moment, you may someday. Keeping things 'more in play' is really just making it risky for the holder. Why keep something in some sewer tunnel when you can keep it in your cube, or a locker?

If it's like 200 vials of Drug A, and like 32 different weapons, and that extreme, then it's only un-themely because most cubes don't have that much storage.

Now. Is it fun for others to do this? Nope. Knowing there are only…(example, I have no idea) like...20 pieces of xo3 armor left in the MOO, and all 20 were in the hand of 2 people. Would that suck for everyone else? Yeah. But it isn't un-themely.

If items and space and MOO lag is going to be that big of a deal, a good place to start would be clearing out items you know no-one can get to anyway...like shit lying in express tubes, etc.

And things behind locked doors that no one currently has access to.  Or the place that everything in that chute goes to.
Fact is, its only looking "Un-Themely" because there are not large numbers of those items put into play in the first place.

This is a struggle that is inevitable with the economy, as you do have to have some extent of rare items to keep players interested in the game. Does this mean that there should be very few numbers of armor in the game? Fuck no. It should mean that you should make it expensive. If people want to buy it…fuck it...let them.

That will have too many players running around with armor on? Give me a break...if you want to concentrate on theme, lets go for it. You walk around RED, corpses laying on the ground everywhere and more death lingering in the air. WHO THE FUCK WOULDNT WEAR ARMOR...?

frickin true… there are alot of things that are rare already, and more on the way, espically considering that guns will never be sold in a store (unless they make some crazy botique on blue that can check to see if you have a license or something)  there will always be a black market.  but there is a lack of items round' here, sometimes me thinks.
Well, and its funny you say that. If you think about it, they seem to think there is a problem already with people hoarding TOO MANY items.

So we think there arent enough items. Okay..
They think that its just the players fault that there arent items in circulation,  because they designed 10 of them in the first place, and people hold on to them..

So what you're telling me is its our fault those arent in play, because in a city of 65 m…wait. In a player base of our size, having one or two objects of one item actually being held by players is wrong. And this is because....?

Lets see. My character gets ahold of something, and there is hardly any of its kind floating around the game. You want me to be tripping over myself, or even have a time limit, to get rid of this said item?

*sighs*

Here's a funny story…

When I played Lucifer, at any given time I'd have four stashes in various lockers and places of exactly one gun, a wallet with money in it, and clothing. Two of the had an extra set of Xo3 armor in it.

The rest of the stuff I 'collected' ususally was stored away in a cabinet somewhere until I could find people to buy it, or I sold it back to the admin so it could be recirculated through fixers and what not.

Lucifer collected -alot- of stuff.

Jink, you know I've got your back... but I disagree with you 100%. Cyberpunk is deadly, cyberpunk is mysterious... in every CP book I've read, people -always- have stashes. CP is about staying alive, you don't stay alive by not holding -extra- items in case one is stolen or lost. You do -anything- you can to stay alive.

The problem with hoarding comes when one or two players hold all of one item. I remember back in the day when there was one character that had seven Xo3 suits... SEVEN. That is hoarding. One, two... maybe three? That is not.

Lucifer at any given time probably had eight high class guns to his name, and one or two lower class. Why? Because he needed them. He needed to loan them out to his agents, he needed to use them when one of his was taken from him. He would use them and eventually go down to a few, then replenish them.

This is a very fine line discussion, but one that enevitably I think should goto the players... its only when someone starts holding onto large numbers of an item that I think it becomes a problem.

I agree…its only when someone starts holding on to a large number of one item. Even then, it varies from item to item.

This might even be one of the things that Jink called an exception. Either way, you know that dealers are going to have a shitload of one kind of drug.

And like i said before, its only a problem that people hold on to armor because there is not nearly enough armor in the game in the first place. Lets quit pointing fingers or whining about players playing the game.

there are too many worthless, or low worth items in game… everyone has crappy immigration clothing in their rooms, or clothing that they don't wear, or old ass newspapers from grips ago that nobody gives a damn about.  material manipulated into who-knows-what and then never used again.. I've seen alot of this, but it still needs more of the armor, some weapons, other cool shit..  

my 2 pennies *shurg*

espically considering that guns will never be sold in a store

This wasn't always true. A long time ago (in a galaxy far away), if you knew where to go, there actually was a semi-hidden scummy little gun shop. I was too new at the time to really know how it affected the game, though.

Yeah, but old Zane (was it Zane?) didn't ever have anything good. Seburos, mostly..

Althought that vending machine was useful… I think RED could use one of those... Somewhere.

I don't remember exactly what the hell it had. But I know I remember seeing a few different guns, not just Seburos.
Firearms are highly illegal except for those who have a permit. There is extremely little weapons trade -in the city- because there isn't a market. Judges bust your business as soon as they find our your selling firearms. There simply isn't anyone stupid enough to try and setup a location that can reliabily sell firearms.

Lets be clear about this, even corpies can't just get a firearm 'for protection'. That is never an acceptable reason to be issued a permit. This is not 2004 in Kentucky. You're not going to find a gun shop, ever.

And yes, this information should be considered 'common knowledge' about Withmore. Guns are bad.

But.. but.. but.. I wanna �ber-machinegun (�MG) to protect me from all the bad mean gangers and criminals. You mean I can't just stop by Fast-Mart and buy one? *Throws a fit* Not fair! I hate everybody! It's RED, all the important people have guns, why not MEEEEEE?!

Seriously though, anybody who reads Johnny's post and DOESN'T think "No shit" has some other problems to work out first.

Id like to know directly what Johnny thinks about this *items* hoarding crock.

(Edited by Sidd at 12:13 pm on Jan. 25, 2004)

Personally I think there are plenty of items in the game (or at least last I checked anyway), and plenty of "armor."

You guys do realize that armor includes Nexus stuff, right?  And that Xo3 is like..  tactical espionage warfare shit?  Oh, and WJF armor is illegal unless you're a Judge.

Makes sense not everyone would have Xo3 or WJF armor.  Not unless they had ALOT of money and a good reason to use something of that high a quality (or were a Judge, or someone who didn't care if Judges saw him in their armor).

Nexus stuff is readily available at affordable prices, ain't it?  Besides, what's armor gonna do if they shoot you in the eye with a conciliator at close range?  Not much, I'm afraid.  And until ranged combat is actually finished completely, I don't even know if armor will do that much to help.  So yeah.  Anyway.  Item hoarding.

There are some things that should not be hoarded.  I'll let you people figure this one out.  There are also, some items that it makes sense to hoard.  Anyone have a piece of some sort?  In order for that gun to work, you need ammunition.  And if you want to get a good deal on ammunition, what do you do?  Buy it in bulk.  That leaves you sitting on an assload of 10mm clips or shotgun shells or needle cartridges, whatever.

Yeah..  I think that's about it for me.  *has to go to work*  >:O

I have my own solutions for this problem. People won't like those solutions. They'll be IC though, about 6' 4" and armed to the teeth!

I'm just trying to give you a headstart.

*tries to figure out how the fuck something big and armed to the teeth helps the situation*
it won't.    Not in the way we want anyway.

*grins, then stops and considers it for a second and sighs*

And im not asking how you plan on going through with your solution, im asking how you think you justify it.

Why you think there is a problem in the first place.

Why you are upset because people want to hold on to something considered rare. (Especially when that thing shouldnt be rare in the first place.)

Why you must come up with rules *quotes jinks rule list from first post* to tell people how to RP their characters.

Why in the world you think its un-themely to want to have a collection, and ask that people carry everything they own on them.

To me these are questions that should be answered. You say you in no way need to justify anything you guys do to the game. I say that players shouldnt play a game where they get fucked in the ass without at least an explanation of why you are so dumb founded in this idea that it has to be dealt with.

Very simply: every item is an object, objects take up space, space is needed for the MOO to run, hence the desire to not keep around items that are not needed.

Players and the things they own account for the largest chunk of space, hence the desire look there to reduce space.

They are not the only category that gets managed for the amount of space they take up, it's just easiest if everyone helps out the MOO and isn't selfish. We're not asking you to give up the last X or even your 3rd gun. Everyone doesn't need 50 objects to live though.

Just take some time and count the number of things in your locker on red, your locker on gold, your apartment and your cube and ofcourse, the lockable room at the office where you -think- it's acceptable to stash stuff and sleep from time to time and you'll realize the numbers.

We just want those with large amounts of stuff to get rid of the junk, the clothing your not going to wear anymore, the 4 extra clips of 6mm for a gun you don't have anymore.

Very simply, you want to help keep the MOO clean.

There is a FINE line between getting rid of items not needed and:

1. �Carry everything, all the time. �If you can't carry it, you don't need it. �There are two exceptions to this.
� � Don't bring a weapon into a location it's not smart to
� � Don't carry big bulky tools (like cybernetic implantation devices, shovels), musical instruments, things like that.

3. �Sell/recycle everything else that you come into posession of.

Seriously….

The statements I made were based on rules I made my characters follow for a few reasons that -again- go back to what would be a common mindset of someone in that situation.

It is a simple extrapolation to take a series of conditions, and imagine a normal human response to those conditions. �And it's not as though this idea is new, or radical or without prescedent. �How many (especially mixer type characters) from books or movies ever had stashes and hoardes all over the place?

Did people have hideden caches of weapons and armor and weren't dealers? �No. �Why? �Because they -need- to travel light so that when the heat is on, they can split.

When I played mixers, the idea was to be fast, and light, and stay liquid. �

Never know when the heat gets too much and you need to leave the city, right?

How am I gonna hop that shuttle to Osaka or Chiba or Moscow or … with three lockers and an apartment full of shit?

Why tie up chyen on shit I'll probably never need when it's safer in a bank, right?

Why have anything you can't walk away from in 5 seconds if you need to, right?

Why be tied to material things, when it is the -fight-, the -struggle- that matters.

Now, that said, (and I do believe I mentioned that -most- characters here don't fall into the exception category) corpies (to some extent at least) as well as the fixer types are those exceptions.

Fixers, drug dealers .. well, they need the things to sell.

Corpies -need- material things as a show of thier power and wealth, it's part of the archetype.

I can count on one hand (and have fingers left over) the number of -active- characters that fall into that exception category.

Don't think it's a theme issue? �Well, you're entitled to your opinion. �But I think it is, and I've shown why.

If you can show me why someone who has no idea if he's going to live to see tomorrow or not, and if he does, has to figure out how he's going to eat and sleep with a roof over his head another night is going to want to have stashes of clothes, ammo, potted tulips, tuffed kittys, chess sets, and alot of the other -crap- that is just lying around, I'll change my mind. �Because -that- is the place that mixers live. �-That- is the mindset of those living in the combat zone. �-That- is what most of the other forty million or so people crammed into red are thinking.

They're not worried about keeping extra shit.

They're worried about surviving.

And if more people played thier characters that way, this gamne would have a -much- grittier feel.

A much more -cyberpunk- feel.

Take it to the edge people.

Don't be so damn afraid to lose a game that can't be lost.

And if people think me -asking- people to do something like this, (notice I said in my original post that these are guidelines I made my characters follow) is getting fucked in the ass, what the hell would you call it when the -real- IC implications of keeping stashes in apartments or cubes or lockers happens?

Like Johnny said, people won't like those solutions.

You know, I wasn't whining.

As head GM it's my responsibility to help to educate the playerbase on this theme and to create the feeling of the genre. �If people don't want to learn, or don't wanna think something is themely because it makes it harder, well don't bitch at me 'cause you don't hear what you want to.

I see a problem , and I'm looking to correct it in a themely manner. �Got a better idea? �I'm listening.

And here again, is someone, not a member of the staff, promoting this us vs them, players vs admin crap.

Edit in: This started as a short post, and quickly turned into a long rant. It may not even belong in this thread, but just as a warning… its probably the most blunt post I've ever written. I'm not going to appologize in advance for it, simply because I'm tired of appologizing for things that I think need to be heard.

Post:

Just for the record, bringing in armed NPCs to rob you for the sole purpose of getting rid of your stuff is a flat out horrible idea.

Even if you justify it IC by saying: He had stuff, they robbed it.

Your motive for doing it was OOC, removing space. Its a good idea and concept to want to reduce server clutter... but to make an IC action because of OOC intent and then JUSTIFY it ICly makes me want to quit playing all together... reminds me of the arguements we had with CS back in the day.

If this post insults anyone, deal with it. Most of the time I walk on the edge of insulting or not insulting... but this whole topic and arguement has just started to make me sick... some things players are saying, some things admin are saying...

There should never be 'rules' to guide this... on the same side, players shouldn't have twenty dildos and fifty fucking polly parrots sitting around in a room because they think its funny and they may -need- it someday.

Jink, your post on ideas was great. I loved it... lots of tips, good things to live by... but its not how I play my character. You said yours wanted to be fluid, ready to run if he needed to... When I played Luc, I played him so that he wouldn't need to run because he was always prepared for a situation. He was cautious careful. I said before that he had stashes, he used them, he needed them. Thats how that one played out. As for the cyberpunk feel to it...

Instead of all of us spending time argueing about too many items, or talking about how combat will become obsolete because everything will break and anyone fighting will be dead in a matter of seconds... We should get the suspense back, the mystery. The f-ing RP.

Combat that ends in seconds is not Cyberpunk. Its not RP, its not fun. Its stupid. Gear hoarding is not RP, its not Cyberpunk... its also stupid. Argueing about both is not only not Cyberpunk, its also not even anywhere near where we should be.

This is beta, we find what works, and what doesn't... then the admin make notes of what needs to be changed, and they eventually change it. Players, don't complain and whine when something doesn't go your way IC... deal with it... find some way to get back at the mongrel bastard who stabbed you in the back and then TAKE YOUR SHIT BACK... and when I say shit, I don't just mean gear. I mean your reputation, you pride, your sense of accomplishment, your damn confidence.

Admin, don't complain when players don't do things how you want them to. Or tell them how to do things... I've been reading alot of posts lately that say: This is how it should be. Admin setup the game, players form the game. I just read one of the best, most insightful posts this board has ever had posted on it. And you know what it was about? Dead fucking players. Stories. History... the life blood of the game.

We always say we are RP oriented. We are based on roleplay, not stats. Its about the interactions, not the stats... yadda yadda yadda... Look around folks... this game is more and more becoming stat oriented. Everything is becoming so -real- that you need stats in order to do anything. I want to go back to the RP... to get back to the stories... the lifeblood... the fun. The mystery and the suspense is what captivated me... what kept me here. The friends I started playing with are gone... replaced with people I may one day call brothers and sisters because they are so close. We are bonded through RP, not some rolls of dice that I will never see nor care about.

In two years. No one is going to care about who had what. No one is going to care about who had Betty's dildo shoved in a locker. No one will care how many arguements went on over these threads... but people will remember Aikao's fight with Allandra. People will remember Domink dropping a grenade on Green. People will talk about the fight nights, who one... old stories... old friends. And yes, people will fucking talk about the maniacs like Devon, Lucifer, and Mordino that killed, maimed and ruined IC lives. Non of that had anything to do with the bitch boards... none of it had anything to do with who had what items stashed where... none of it had anything to do with people telling others how to RP, or how to act, or how to piss sideways... It had to do with people playing a game that in the end, they didn't win. They lost. They died. And it was over... but they were engrained in the fabric that -is- Sindome. Two years from now, not a damned one of us may be here... but the game will be.

I'm honestly sick and tired of all the arguements and threats... all the things that will inevitably only hurt the game... all the flat out insults that are both not needed, and just flat out demoralizing... and just all the blatant rudeness that goes on (yes, this post is rude, yes, i'm being a hypocrit... and yes, I am very pissed off, so deal with my stint at being a hypocrit for a few) . This is a game... these boards are here to help the game progress... to get input... instead, they've become exactly what they were named.

A place where all people do is bitch.

(Edited by Lucifer at 9:20 pm on Jan. 25, 2004)

Amen.  I don't want this to become another CyberSphere.  :(
Quote: from Jinkorei on 5:16 pm on Jan. 25, 2004[br]And if people think me -asking- people to do something like this, (notice I said in my original post that these are guidelines I made my characters follow) is getting fucked in the ass, what the hell would you call it when the -real- IC implications of keeping stashes in apartments or cubes or lockers happens?

Like Johnny said, people won't like those solutions.

What would i call that? I would call that a game i wouldnt want to play.


Your motive for doing it was OOC, removing space. Its a good idea and concept to want to reduce server clutter… but to make an IC action because of OOC intent and then JUSTIFY it ICly makes me want to quit playing all together... reminds me of the arguements we had with CS back in the day.

I assure, while the goal of my IC solution is to reduce space, the IC implementation will be 100% IC and will make sense. Please don't make assumptions and then get 'fed up' because of your assumptions.

Being an admin is ALL about making IC wrappers for OOC things. You never did grasp this concept, how there's a time to take reality and mesh it with fantasy in the proper way. I am taking a very real situation and solving it in the IC way the game world requires.

And Lucy, on a personal note, quite being a little bitch and whining about discussion of topics that matter to the subject of the forum. Someone asked how I felt, I stated it. Go be a pacifist elsewhere. :bash:

I don't call my post whining. And I frankly don't like to be publically insulted for posting my opinions in response to your own, Jman… just pointing that out.

As for the whole OOC justification thing... yes, you're right, IC actions sometimes come from OOC things. I always grasped that concept, I just didn't like it. Hoards of people robbing people to reduce space on the server is one thing. A rash of robberies because someone sold Westinghaus lock-crackers is another...

Either way, the entire thing takes the fun out of the game and makes it, as a certain player always likes to put it: Getting raped up the ass.

And I'm not a pascifist, I'm just not someone who slings insults at random. I rarely post like I just did, simply because I don't like to piss people off... but being insulted isn't fun either, Johnny.

I remember that grenade thing..bwahaha.
Do you do anything around here anymore other than Bitch?

Ok, lets take a senario:
A new character comes across something that he doesn't quite no what it is, or its value in the game. So what does he do? Well, he keeps it. �A few weeks pass and he eventually has a lot of stuff that he can't sell off. �You're saying he's a hoarder.

Next senario:
You have a corpie character that for some reason has a lot of stuff that they have �built up over the months. �They aren't going to sell them becasue the only people who would by them are "mixers." So what do they do? Just keep it. Would it be themely for them to sell their shit to a mixer just becasue it "slows down the system"? �Yes yes the whole "Take advantage of the Red Sector" But selling something like say.. a toolbelt is not taking advantage of them, even if you jack the price up. They are simply going to use that toolbelt to break into your appartment, and rob/kill you. That wouldn't be smart would it? Yes, they could just recycle it. But there would be no gain from that would there?

So, if characters keep adding to this bulk, and you guys are getting so anal about the 'problem' now, then what's going to happen when there is a larger player base?

No…no....they definitely do their jobs when it comes to preventing a larger player base. Look at all of the key RPers gone/going. *frowns*
[The following rant contains graphic language.  So shut the fuck up and read it.]


For christ's sake.

I don't care if you're a player or an admin, sll of you fucking bastards shut the fuck up and stop whining.  

This is pissing me the fuck off, alright?  What the HELL is the issue here, exactly?

Is it fucking possible AT ALL for ANYONE to not be a complete and total DICK when posting on these boards?

Jesus, I'm not even gonna read anything else in this fucking forum if all anyone is gonna do is bitch and moan about the players and admin.  You know what?  You people aren't fucking happy, then quit.  Johnny, you don't like the players, take the game down.  Players, you don't like the way the game is?  Fucking stop playing.  You all seem to have fun when you're on and RPing, instead of idling in cubes.  The admin seem to enjoy coding and GMing and making the game a fun place to RP.  

SO WHAT THE FUCK IS THE PROBLEM HERE?!?!

Is hoarding items really that BAD of a problem now?  Isn't the server good and nice?  Yeah, it won't always be (maybe..  hopefully it will be), but when that comes, hey, guess what!  People are gonna start finding a few things missing.

I've fucking dealt with it in the past, so all of you can.  And you know what, admin?  Its not a big deal at the moment!  So PLEASE stop smearing players about for it at the moment.  TELL them.  NICELY.  PRIVATELY.  a PAGE or something.  That they have a buttload of stuff that they don't need.  Fucking BUY IT FROM THEM for RETAIL VALUE if necessary.

There's a solution.  Chalk it up to "selling to an associate or colleague" if you're a corpie, or a random mixer if you're from RED.

Woo.  Big fucking deal.  I hate all of you when you're like this.  So please FUCKING STOP IT.

[This rant brought to you by flowers and butterflies.]

*holds up a lighter*
*pats Aikao on the shoulder* Amen brotha'… amen.
Peh.
Whoever relies on the Tao in governing men
doesn't try to force issues
or defeat enemies by force of arms.
For every force there is a counterforce.
Violence, even well intentioned,
always rebounds upon oneself.

Think about it, you'll get it.

I wish it were as simple as quitting. Its hard. Well all know it.

Thing is, people get like this because the admin arent perfect at what they do. If nobody stands up for shit, then shit goes completely their way and thats not always best for the game.

Right or wrong motherfucker?

And hoarding really isnt a problem, thats what this argument is about. We're all sick and fucking tired of so many rules and guidelines and tripping over ourselves for theme that we lose out on new players who want nothing to do with it, thus losing that fun and excitement you talk about when they arent in their cubes.

Aikao, seriously man, if everyone quit when they didnt like how something went, instead of having regular comments or these heated debates…there would be no game. This is sometimes necessary to make sure that DOESNT fucking happen. Think about it.

They dont always have to include personal assaults, and this one didnt start out that way. Fact is, i think this particular situation is a crock of shit, and im doing what i can to voice my opinion about it. Hold the fucking phone again, someone has something to say about something pertaining to the game.

Hoarding isn't a problem? I'm glad your in a position to make such a judgement.

Thankfully some of you decided to see the topic as what it was: a request for you to cooperate with us in an effort to save space on the moo. It was cool to see the various individuals trashing their junk and generally cleaning up some. I know I've been doing it all weekend myself. The MOO is down a good amount too, keep it up!

As much as I fought and said it shouldn't be a rule or anything along those lines…

I somewhere forgot to mention that I do think people should clean-up useless stuff... its the stuff that they have a use for that needs to remain. Again, thats per-character basis... but who neeeds eighteen materials sitting in their room?

(Yes, I've seen  it...)

Who needs a bunch of DayGlo goggles... hell, I looked through my inventory and room, and found stuff I didn't even know I had. <trash 1st newspaper> up, enter, up enter, up enter.

Didnt feel any lag, just saw lots of telling us how to RP our characters.
And no, im not against people recycling things like old newspapers and materials. Its when i have people telling me that its more themely to "carry what you own, keep a small stash for backup, sell the rest."

Am i the only one that sees so much concentration on theme, and so much narrowing in on that theme that we lose players and have long arguments over how it should be? Im tired of the way that is, so i voiced my opinion.

As for me being in the position to make a judgement, i am not, but i am the one who feels the worst reprocussions of all of your actions, and sometimes its just plain sad how they work out. What do i do? I explain how i think thats wrong and perhaps that maybe its not such a good idea. I explain that you are so nazi-tied up in theme that you scare everyone away from said theme.

As for just taking on that, and not admitting any of the other problems this creates, i think its just pushes it back another day. Picture a world where there is an alternative to this game, and i bet you 999999 to 1 that your strategies will change.

Honestly, thats the only reason that i can think i want to stay around, is the fact that i need cyberpunk RP, and there is nowhere else to get it. Strong words, but when it comes to situations like this where you have: A) Admins telling players exactly what to do with their characters. B) Players saying no. C) Alternative players saying both should shut the fuck up, but getting caught in their own hypocracy. D) Admin who have stayed out of it choosing battles not wisely, but altogether avoiding what's really important.

How the fuck is it fun anymore? Why are all the players new? Why dont they last long? Fucked if i care anymore. You want to complain to the people who try and make sure that the game stays in the best interest of the players, than heh..i'll shut my mouth. You want to see what happens when this is no longer the only good MOO out there? I'll keep my mouth shut.

As for now, ive got a lot of thinking to do myself on whether or not this is actually a place i want to be anymore.

At least we're doing something right, I mean, we are the good MOO out there, so the process must work at some level.

Oh, and I've been hunting the hoarders for at least 3 years now.

Hypocrisy?  I thought I put forth a plasible solution to the problem.  I don't know what you mean about me being a hypocrit.

And Johnny, if you're reffering to me when you say I'm not in a position of judgement, I know.  I was just taking the information put forth by Jinkorei to make my conclusion.

Both of you please make sure you know what you're talking about before you start speaking to me like I'm a toddler.

Thank you.

My apologies Ike, I was refering to Sidd.
I think he was implying that it is becoming something that -isn't- the good MOO.

I still love SD, but I think certain things are moving in the wrong direction… just, no one wants to listen anymore. Lack of real communication may be the problem, I dunno...

Who mentioned you being the hypocrit again? I certainly mentioned no names, and if i had, you wouldnt be on that list.

And johnny, im sorry ive been so unclear about the hoarding. Its not so much THAT which is getting to me, as the fact that we can no longer state our opinions on said topics without someone bitching about us bitching….on the bitch board.

And the doing something right, yes you did. I mean..i got hooked. Now im just seeing that nobody stays, trying to find the problem(not even my job, but i dont want my favorite game right now to go to hell), and just having a debate on the source of the problems.

Nobody can still fucking answer a question directly though, and its got me wondering.

My bad then, J. �Heh.

Edit:  And Sidd.

(Edited by Aikao at 1:40 am on Jan. 26, 2004)

And yes, by that, i was stating that you are the good MOO, but you are also the only cyberpunk themed MOO that doesnt revolve around hack n' slash. Best of luck to you and your player base and the way everyone treats each other when there is an alternative.
Heh, Sidd… sorry if I sounded very much over the top... I was refering to the excessive bitching about IC stuff. Or shit not going someone's way... etc.

Changes in the game, things admin say, things players say, ideas for the game... I bitch about some, I praise others... but thats more constructive... I meant all the stuff that leads to nowhere.

Slinging insults.
Bitching about IC stuff.
Bitching about lack of RP when you don't even look for it, or start it...

Etc. etc. etc.

If its constructive, I'd rather someone put it up than stay quiet.

(Edited by Lucifer at 12:43 am on Jan. 26, 2004)

No man, nothing you said sounded over the top. Nothing i said was directed at somebody.

Im just really sad that is has to come down to all of this all the time when someone is against something. Ive seen it work another way, and it went much to the extent of:

Player A: I have this idea about ******.
Admin A: I dont think that would be a good idea, here's why(straight answer here).
Player A: Still think it would be better this way, here's why ******.
Admin A: You know, you may be right, but there is also this factor ******.
Player B: Yeah..this is true.
Player A: Well hmm..i guess thats true too.

SINDOME:

Admin: We'd like it if you did this: ****
Player A: I dont think this is right because ****.
Admin: this is not a democracy.
Player B: yeah..shut the fuck up.
Player C: Dont tell him to shut up, you shut the fuck up!
Player Z: Why cant we just get along?
Player A: Because this isnt right because *****.
Admin: You have no say in that, regardless.
Player A: *frowns*

Player F:  *suicide bombing*
LMFAO.
To put it in even simpler terms:

Admin: :deal:
Player A: :(
Admin: :mad:
Player B: :angry:
Player C: :uglycry:
Player Z: :(
Player A: :angry:
Admin: :angry:
Player A: :(

Player F: :boom:

Disclaimer: The above mentioned opinions on this topic do not necessarily reflect those of the poster. Badger badger badger.

If you are here to simply 'get gear' and 'get stats', leave. GO AWAY. I don't wish to spend 20 hours on a plot so you can just take that super cool item and horde it. Items are to be used.

You say: Oh, but there are not enough of them.

Okay. Fine. Lets talk numbers then.

*these numbers change daily, and are a loose example. They are ranged numbers to indicate this shifting nature as items move in and out of GM hands.*

Glock Handgun: 4-6 in IC world
Ruger Handguns: 9-12 in IC world
Seburo: 11-15 in IC world
H&K P7 Compact Handgun: 7-10 in IC world
H&K Mk23-S: 4-8 in IC world
H&K 10mm Autopistol: 3-5 in IC world

Katana : 6-10 in IC world

mRc Capsules: 19-25 in IC world
xo3 battlemesh: 6-10 in IC world.

Quickterms: like…lots, 20+

Shrouds: 12-18 in IC world.

Population: 275 players. Number of regular playing players that log in more than once a month: about 100 or so.

Please, show me where the shortage in goods is? I suppose you all want one of everything don't you. No, you want three or four of everything. Yeah, that would rock! I'd have FIVE handguns, and they'd all be worthless!

So far the only real shortage I can see from rummaging about is certain ammunition types, which is easily fixed. A simple message emailed to Jink or Myself about how you feel x-type of ammo or y-type of item is in shortage is usually enough to get us checking, if things are fine, we do nothing, if things are short, we add more.

A lot of items are treasures, are rare. Xo3 for example, is the best soft bodysuit style armour out there. And since we don't have hard-shell types yet, it is the best you can get. So it is rare. People don't part with it easily. There are a great many items like that, and for those items there are cheaper, lower quality goods. Katanas have a lesser cousin, the machete. Xo3 has NeXuS and ProTek protective. The best of the best is always an exclusive item, that is why it is the best, and that is why it isn't just there for the taking by anyone.

Beyond that, there are just about enough handguns out there for one in three to own one. Which is insane in a city where guns are illegal. Knives, blunt weapons, and the like abound in the hundreds, litterally.

So where are all the goods you ask? Why can't I find -any- fire arms? Why can't I get a hold of a katana? Or even a machete?

I don't know. Talk to the hoarders.

I don't hoard, but one of the reasons people may:  the sindome economy.  oh I have 10 suits of xo3 so I can control the market, and I'm a greedy mutherfucker so I'm not giving one up for less than 150k (just and example)  and nobody wants to dish out that much.
is it wrong?   maybe, maybe not, but I know it happens, I see it all the time.
I'd pay twice that for a suit of x03, if I had the cash.
As I lie awake in bed last night, unable to sleep until about 3am, I had two things runing through my mind.

The first, was Johnny telling me when I started that at some point, sooner or later, I would get pissed off. �Being the calm, level-headed person I am, and being a person who was intent on bringing professionalism to the job, I didn't believe him

Jman, I was wrong.

The second thing that was keeping me awake, was the text of a post I was going to write. �It was to be one for the ages, a rant like has not been seen on these boards in quite a while. �A rant where harsh and acrid truths would be told with the sharpness of a scalpel and the delicacy of the proverbial bull in a china shop.

But the post was not going to be directed at 'the players' as I do not espouse this us vs them attitude that has been fostered here. �Rather, it was going to be directed at a few people, and perhaps catch a few other innocents in the crossfire. �"Acceptable Tactical Losses" I remember hearing myself say somewhere around 2:30.

I was going to bitch about people who don't read.
I was going to bitch about people who seemingly intentionally take things out of context.
I was going to bitch about people who believe they can read my mind, or anyone elses for that matter.
I was going to bitch about people who jump on the bandwagon.
I was going to bitch about people who make assumptions and do -nothing- to see if those assumptions are valid.
I was going to bitch about people who get pissed off because they didn't read something.
I was going to bitch about people who get pissed off because they made an assumption and don't like the conclusion they came to.
I was going to bitch about people who take one word, or a concept and twist it into another.
I was going to bitch about people making blanket statements.
I was going to bitch about people playing characters that have maybe a hint of cyberpunk to them.
I was going to bitch about people intentionally using inflammatory language when there is no need to.
I was going to bitch about the fact that some people can't get it through thier head that this is -not- supposed to be a place where you have everything you want and or need.
I was going to bitch about some people inferring that we -intentionally- drive players away.
I was going to bitch about being accused of narrowing the theme, when what I'm trying to do is eliminate some of the dilution of the theme.
I was going to bitch about people taking false conclusion A and adding it with false conclusion B and comming up with really screwed up C and then bitching about it.
I was going to bitch about people who think they are getting bitched at for stating thier opinion. (yes, that's right I know it's contradictory .. I was that pissed.)
I was going to bitch about people being so closed minded as to not want to take the time to learn and at least explore a possibility.
I was going to bitch about people who make accusations and don't offer anything to back it up.
I was going to bitch about people who complain about the lack or RP, and then don't want to listen to a suggestion of how to make the RP they do have, better.
I was going to bitch about the fact that I'm getting made out to be the bad guy when I'm here to help.
I was going to bitch about people fostering the us vs them attitude.
I was going to bitch about people who thought this had anything to do with telling them how to RP.
I was going to bitch about how it is that some people don't realize that one of a GM's jobs is to spot errors in themely play and correct it.

And no, this is not -just- about this thread, though it certaintly is the straw that broke the camel's back in this case.

But I'm not.

So I will simply say this.

To all those who have rid themselves of un-needed, or un-wanted things, thank you.

To all those who learned a nuance of the theme (whether you agree with it or not), thank you.

To those who said 'Well, it's what the head GM wants, I don't understand it but …" thank you.

To those who have asked questions in a calm manner, and not been accusatory, inflamatory or otherwise a drain on productive dialogue, thank you.

To those who attempted to be the voice of reason on this thread, thank you.

To those who understand that there is a huge difference between trying to set the market on an item or type of item, and what I was referring to in my original post, thank you.

This is not about making chyen, or making people poor, or inhibiting thier ability to earn a living, or threats or intimidation or any of the stuff that the staff has been accused of. It never was.

It was -always- about Moo bloat and themely play, and it got made into a shitstorm by incorrect assumptions.

I've said my piece and my peace, and will say no more.

Do what you're going to do.

Jink, if I was one of the ones that pissed you off… I appologize. To take a quote from you, my post was my rant... the straw that broke the camel's back and I -did- post what I wanted to say.

To be quite honest... I don't really think this whole arguement was a big focus on my post... I started writing it, and all the anger and frustration that has been building up over various things about Sindome just started flowing.

I won't appologize for my post, but I will appologize to those who in some way were pissed off by it. I also want to point out that I in -no- way wanted to make anyone look like the badguy in particular. All of us are fucking up in some way or another... whether it be getting angry, or posting in some to make it angry. And we'll deal with it and go on...

As for Jink... well, I'll talk to him in private, he knows where I stand. If you are hoarding shit you will never use, trash it people. If you have two-hundred clips, sell a few to the market. If you have a buttload of gear and no where to dump it off? Do what I did, give Johnny a ring and say: Hey, I want to sell off some of this shit. More likely than not, he'll do it. I've said before that I was deleting my stuff, the stuff I didn't need, again... it was just an issue that I got carried away with and ran out with a rant...

So lets just move on with this and go from it... is there any sense sitting here and continuing this thread any further? I'd go so far as to ask the admin to close it, but if people wanted to post further.... they would. So lets just see where this takes us.

I've refrained from commenting on this topic because I had nothing to add beyond what what allready said, and I'm tired of listening to people bitch, wine, piss, moan, complain, take up "It's all about me and my kind" attitutes, and generally take large chunks out of admin productivity in the name of some religious holy war about "The dictator admins are ruining the game. Take back the game!".

I was paying all attention to the topic right up until someone took a hostile attitude to the situtation, and then my attention level dropped right off like a mixer falling from Heaven. The fact that what followed was a post about how admin don't want to hear about it from players and don't listen to what they say is pure irony.

So this is a rehash of something that's been said countless times before. I'm writing it AGAIN people some people never learn the lesson.

I for one always take into consideration player's suggestions, and I can tell you the majority of the GM and coding discussions revolve around 'What the players want'.

So why then do we say things like, "You have no say in this." in response to suggestions?

There's any number of posible reasons why we might give a response like this, but here's a few things you might consider when pondering that topic:

We're human. We have feelings, and more to the point, pride. If you stick us, we bleed. If you insult our work, we'll take offence. When we're defensive, we're much less likely to listen to anything you have to say.

We're voulenteers. We don't get paid to do this. It's not a business, please don't treat it like one or expect it to act like one. A business is commited to serving it's customers with the highest quality product possible, and ensuring their satisfaction. We can walk away any time we choose. We choose to commit ourselves to providing and improving the game, but that's a personal commitment that we make with ourselves, not with you.

We're not business associates. We're hobbiests working on a hobby.

We're not sellling you a product. We're providing you a free (as in beer, NOT as in speech) service.

We're your friends, not your personal-fun-providers.

Our respect dosn't come as a favor. If we choose to piss off someone we don't like, that's our perogative. This is in stark contrast to a business, which has an obligation to keep it's customers happy.

We know more than you about the reasons things are they way they are now, and what's involved in changing it.

We may be obligated to listen to you, but we're not required to. We make no gaurentee about your right to have any sort of say in the game. We arn't even required to be pleasant to you. We, in short, reserve the right to tell you to 'Fuck Off'. We also reserve the right to run the game any way we see fit, regardless of what anyone thinks.

We have guidelines of conduct which we do enforce.

If you don't like what we're doing, your free to comment. If you choose to comment, you can expect a reply. If you commented in a constructive way, your likely to recieve a constructive reply. If you go about it in an inappropiate way, you can expect an equally inappropiate reply. But this is not a gaurentee.

We will complain when players don't act themely because that's the only way we've found to bring them in line. We reserve this right.

We will bitch back when someone bitches about something. That's what the bitch board is for: To bitch. Even about bitching. To expect anything else is only setting yourself up for abject disapointment.

Sometimes people have bad days and take out their anger inappropiately. If you feel an admin's behavior was inappropiate, there's a well defined process for reporting such things, and appropiate action is ALWAYS taken (trust me, I've been on the recieving end of that action before).

So… You can scream, shout, hold your breath until you turn blue, gather a brute squad and pound on the door, set fire to the place,  and try and wage war on the admins in an aptempt to 'take back the game'.

Or you can try and work with us in the capacity that we're comfortable with.

You might notice so far no one's been moderated, because everyone's kept it on topic. If we didn't want to hear what you had to say, we would just mod you right off the topic. Or even better, you wouldn't have a BgBB account. But we DO care about what you have to say. More importantly, we care about discussion of your ideas. Even if that discussion is limited to "I think..." "No." "But I..." "I said no.". Discussions like this do several things: They help bridge the gap between player expectations and admin realities, they spark other ideas in both players and admin, and they serve as a record of ideas and when they were suggested. Nothing is set in stone. Things change. And later down the line, we may revisit that discussion and say, "Well, maybe that would work."

If you don't want to contribute, than don't. If you do, but can't handle getting told your idea sucks, then don't read the replies. If you can, but someone replies in an inappropiate way, instead of getting all pissed and flying off the handle, try pointing out how they could better construct their critizism.

Please, don't lower yourself to their level by getting all rightously indignant and starting a flame war.

-Kevlar

I agree 100% Kev, the only thing I'd add is that most of it goes both ways as well. The same feelings exist in the players that exist in the admin.

I don't mean this as a shot… just that I've seen plenty of flames from admin. It goes the same way. They hurt too. *shrugs*

Edit in: I've also seen plenty of player flames, I probably sent a few myself...

(Edited by Lucifer at 6:07 pm on Jan. 26, 2004)

Let me use an analogy:

Sindome is like a Free Beer House:

We built a house, and started brewing beer in it.

We invited everyone to come over and drink our beer for free.

For a while, everone was happy.

But then some people decided we're brewing the beer wrong.

Some people said, "Perhaps you should try this, or this, or this."

And to this we sometimes reply, "Ok, we'll try that." and sometimes we say "No, we won't do that, because we're the brewmasters and we don't want to. We know that'll make the beer taste bad.", and sometimes we say, "Yeah, it's on the list of beers to make.".

But some people took offence to this, saying things like "They're ruining all the beer! This beer sucks! You have to do this!", to which we reply, "Look, you can drink the beer, but you can't make us brew it your way."

I'm sure you can figgure out the rest.

-Kevlar

I agree 100% Kev, the only thing I'd add is that most of it goes both ways as well. The same feelings exist in the players that exist in the admin.

I don't mean this as a shot… just that I've seen plenty of flames from admin. It goes the same way. They hurt too. *shrugs*

Yep. See the "We're humans.", "We're voulenteers.", "We're not a business.", and "People have bad days." section of my post.

The biggest difference is we own the house and the beer. Your a guest. You can choose to be a guest and drink the beer, but there's sometimes pissy people to deal with. And no matter how pissy they are, at the end of the argument you'll still be a guest and they'll still be the ones who own the house and the beer.

Our guidelines of conduct demand that we don't abuse this position, and that policy is strictly enforced. But you can't change human nature, and if you piss someone off your not likely to have them appologize for getting upset in their own house when your a guest drinking their beer.

-Kevlar

But yes, Lucy, I am openly hostile to your Swedish activities. I've always hated when you stuck your nose in the middle of a good argument. I may not follow the modus operandi that your politically correct world requires, but around here, I reserve the right to be a grade A certified asshole of an American.
If you want my opinion, all of you are right bonkers.
Damn, I hate political correctness…
I agree 110%!
*points and laughs at all the people who just missed the point.*