So I've been away from Sindome for some time, and I've noticed a lot of things revamped and added. One thing that I notice in the game is most if not all cybernetics are available through licensed clinics and hospitals and the ripper option is pretty much "Sure if I have it or you bring it".
My Idea is the creation of a few cyberware modifications or implants that are deemed highly illegal and wouldn't be available in the normal clinics or hospitals, and also make it an option for aspiring Rippers to buy items so they can set up a seedy make shift ripper OR in their apartment (Like a medical table with straps, anesthetic, etc) Rippers would also have to go to a fixer source to acquire the black market warez and if caught get F'd in the A legally.
Some ideas for cyber itself include:
Cyberhand Derringers; Great incase you run out of ammo, Jam, etc or wish to not get caught carrying a gun around. Decide on a calibre and when the user makes a fist, aims it, pushes his finger into the palm hard enough it fires using pistol skill.
Cyberhand retractable blade; same concept and simmilar to nails only uses long blade skill.
Drug injectors: Perhaps let it be fillable with a few shots of your favorite combat stim so you can use them without losing a turn or risk being disarmed?
integrated nano/cyber detectors: Perhaps a cyber eye mod that acts the same as the in game detecors?
Just trying to toss around some ideas, back alley med school drop out illegal ripper docs are cool. If any of this already exists please let me know, k tnx bai