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Default to first item on multiples
Prioritize items for QOL

I think it would be beneficial for there to be a toggle for players that caused 'hold x' to default to 'hold 1st x'.

Personally, 99.99999% of the time, I'm trying to put on a helmet or grab something, it's #1 in my inventory. Especially when I have duplicates on the ground, etc. I'm not sure if it's codedly possible, but it would be a boon for me.

I think having it toggled off would be necessary for newer players since multiples can be confusing.

Anyone with me on this? Or am I crazy?

I think this has been suggested before, and I still support it. The counter-argument is that you're likely to grab the wrong item, but if implemented, it could work with a 'cycle' system, so if you grab the wrong item the first time, typing it again will pull out the 2nd, then the 3rd.

I would view this akin to pulling items out of your pocket until you find the right one.

Assuming that it's not codedly a pain in the ass, I think a toggle would be great in that case. I like the idea of rummaging like that.

I'm constantly bumping into:

wear poncho

which one? There are multiples

count poncho

wear 1st poncho

I get this all the time with helmets, phones, etc. Glad to know I'm not the only one. It's not gamebreaking of course, but it'd be a nice streamline.

On a somewhat similar note, can we PLEASE be defaulted to our own vehicle when there are more than one of the same model in a room? At least while we're on it, is there no way to code it so any time we type 'start cricket/drive cricket to w' etc it automatically knows we mean the one we're riding and we don't have to cycle through first/second/etc?

You can use the license plate numbers in lieu of the vehicle name.
This is all fun and games until you pull the pin and can't find the grenade.
@Crashdown

Was not aware of that. Definitely will help a bit, thankyou!

@reefer

Hence making it a toggle so people who aren't grenadey can grab whatever they first feel.