This is just an idea I've had floating around in my head for a while and I thought I would share to see if anyone else had similar opinions or a good idea of how to handle this.
As it stands at the moment. Being NPC's there is no real effect on a gang member when they're killed or on the gang as a whole. I think this should change. NPC's aren't affected by DCD nor do i think they should be, but to add some realism after death I think there should be a random respawn time.
Something like 4-24 hours.
The recent gang war in the mix got me thinking about this because I saw one NPC dead on the street twice during what was a relatively short turf war. Meaning they respawned and rejoined the fray.
I think this could add depth and a lot of realism. Turf wars between gangs could actually have an impact. Because as it stands now. You kill all of a gang, a short while later they're all standing on the street again proclaiming their turf. This isn't a perfect system it just adds consequences.
It also opens avenues for players who have rivals in a gang to be able to have some kind of effect. Because as it stands right now, they merely insta-respawn with pockets full of Chyen to replace their lost gear.