Existing players used to logging in with their character name and moo password must signup for a website account.
c Logic 7s
- Dale 6s
- Raven 2m I lost myself, in the dark charade.
- Acupa 9m
- exovolt 1m
- cata 5s
- Diamond 17m After Winter, must come Spring.
- SmokePotion 6m Right or wrong, I'm getting high.
- baewulf 1m
- meero619 13s
- QueenZombean 7m Singing the song that doesn't end, yes it goes...
- BubbleKangaroo 1m
- zxq 1h Blackcastle was no ordinary prison.
- NightHollow 3m
- LadyLogic 3s
- Vanashis 1h
- Cword 8m
- Sivartas 8m
a Mench 48m Doing a bit of everything.
And 22 more hiding and/or disguised
Connect to Sindome @ moo.sindome.org:5555 or just Play Now

Scent of Mary Jane
Just can't get rid of it

Easy peasy - add specific @smell to the characters who just used Th-2c, bubbler etc.

"X smells like skunk's piss."

Yes no maybe? Or is it a thing already and I'm dumb?

I suggested something similar to this a few months back but no cigar.

Smells add flavor, I would add smoke smells and spilled drink smells, etc. You'd only need lone 1 line for each and it wouldn't be that difficult.

I'd love if I could set a tire on fire and fill a room with smoke or something. More ambient and descriptive text regarding that would be great, plus all the nasty contamination in the Mix.

+1

+1

Nice idea for some increased themely flavor.

Especially yes to being able to smell someone without the super intrusive public message. As right now adding more smells would just mostly go unnoticed due to how intrusive it is to smell someone.
I like it. +1
This would be a fantastic addition to some of the housing descriptions too. I can only imagine WestingHaus smells like a mix of hobo piss and really bad, rank weed.
Good idea. Also, cybernose.
haha stinky weade d00de

fr tho +1 this seems like a neato idea

Scent should provide insight into a PC or NPC's habits. Please see Forensic Mayhem post as this would be a great utilization of a skill.

https://www.sindome.org/bgbb/game-discussion/ideas/forensic-mayhem-207/