|-||ReeferMadness||9m||May the bridges I burn light the way.|
|a||Mench||6m||Doing a bit of everything.|
|And 35 more hiding and/or disguised|
If it's a performance issue, I get it, but if it isn't a matter of performance I can't see the harm in making it more flexible and accessible for creators to not have a hard limit of twenty lines.
Another suggestion is when a file system is encrypted, when you toggle the e-note to on, instead of it displaying directory names and file names, perhaps have them look 'encrypted' with random letters and numbers.
I have a bug in for this as well, but not sure if it's a bug or working as intended. This isn't a new feature, so I'll put it here. If you want a thread for it, I'll be happy to start one.
While you can slot two modules, you only see the file structure from the first.
So moving files from one to another is impossible and as far as I can tell, anything that uses the second module loaded. I have tried to load files into the root of both and into directories. Neither seems to show on the second module that I can see.
I tried to verify this by unslotting one and the other file structure appeared.
[invalid] Clarification on MOO-10409 (please don't make these)
Public service announcement, you're able to add new information to a @bug you already reported without opening a whole new bug just to provide this information.
When you're logged in to the website, your "profile menu" (the same one you use to go to your profile and access the grid) has a "View your bugs" page linked from it. On the View your bugs page, you can add a comment to a bug you see listed there.
This is a good way to update the bug with new information.
There will not be a replacement. The system doesn't work in a way that can be summarized up as a quick guess if you can or cannot. Players don't understand this, and it's not possible to communicate. I'm not giving this a second attempt.
Until vehicles were updated, we always had to tell how well we could drive by just driving and seeing.