"Objectively? So it doesn't take a much lower investment of my character generating points to max out strength, compared to the other stats that literally take all but 1 point?"
Stats have sub stats, strength and luck have only 1 sub stat, which is why they cost 2 ue outside of chargen.
When you raise a stat in chargen, it raises all the sub stats. So, your MUS goes up by 1 when you raise strength. And you OUTLOOK and AWARENESS go up by 1 when you raise PCP in chargen.
When you raise a stat outside chargen you are raising only 1 of the sub stats (it's random). That's why STR and LCK start out at 2.0ue.
So yes. It is objectively false.
As for languages, they are deliberately difficult to learn. Just like they are in real life. Sure, some folks grow up bilingual and learning a second language is built into their life from the get go. However, it takes a significant amount of time to learn one in real life, and also in the game. Why should someone who writes a history before they started playing get the advantage of an additional language that someone who didn't think to write that into their history, doesn't get? It's a game, games require balancing. Which we've done over the past 20 years, and continue to do now.
Speaking personally, the aggressive tone of your post is not appreciated and not productive.
As an aside, this is the ideas section of the BGBB. This is where you post ideas. You've only made statements. I think you may have posted this in the wrong section. Did you mean to post this in Game Problems & Complaints?